diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 7802fd808..c5ec7d9f1 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -101,7 +101,8 @@ void Maxwell3D::InitializeRegisterDefaults() {
 #define DIRTY_REGS_POS(field_name) (offsetof(Maxwell3D::DirtyRegs, field_name))
 
 void Maxwell3D::InitDirtySettings() {
-    const auto set_block = [this](const u32 start, const u32 range, const u8 position) {
+    const auto set_block = [this](const std::size_t start, const std::size_t range,
+                                  const u8 position) {
         const auto start_itr = dirty_pointers.begin() + start;
         const auto end_itr = start_itr + range;
         std::fill(start_itr, end_itr, position);
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp
index 268d1aed0..9d21f45de 100644
--- a/src/video_core/shader/control_flow.cpp
+++ b/src/video_core/shader/control_flow.cpp
@@ -473,8 +473,8 @@ void DecompileShader(CFGRebuildState& state) {
     state.manager->Decompile();
 }
 
-std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
-                                                u32 start_address,
+std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
+                                                std::size_t program_size, u32 start_address,
                                                 const CompilerSettings& settings) {
     auto result_out = std::make_unique<ShaderCharacteristics>();
     if (settings.depth == CompileDepth::BruteForce) {
diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h
index 74e54a5c7..37e987d62 100644
--- a/src/video_core/shader/control_flow.h
+++ b/src/video_core/shader/control_flow.h
@@ -76,8 +76,8 @@ struct ShaderCharacteristics {
     CompilerSettings settings{};
 };
 
-std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
-                                                u32 start_address,
+std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
+                                                std::size_t program_size, u32 start_address,
                                                 const CompilerSettings& settings);
 
 } // namespace VideoCommon::Shader