From 0a4fc53d999cc47bc831591e245f64fc64c58cbe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Fri, 9 Jun 2023 06:43:48 -0300 Subject: [PATCH] Update index.md --- site/content/entry/yuzu-progress-report-may-2023/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2023/index.md b/site/content/entry/yuzu-progress-report-may-2023/index.md index f6fca101..8c0045b2 100644 --- a/site/content/entry/yuzu-progress-report-may-2023/index.md +++ b/site/content/entry/yuzu-progress-report-may-2023/index.md @@ -51,7 +51,7 @@ That’s right, the VRAM starvation affecting the PC gaming industry hurts yuzu Serious changes had to be made, and they had to allow 2GB GPUs to still be compatible somehow. {{< imgs - "./gpu.jpg| Your writer’s Tower of VRAM Testing. GTX 750 2GB, RX 550 2GB, and GTX 1650 4GB Not pictured, GTX 1660 SUPER 6GB, RX 6600 8GB, and RTX 3060 Ti 8GB" + "./gpu.jpg| Your writer’s Tower of VRAM Testing. GTX 750 2GB, RX 550 2GB, and RX 6600 8GB. Not pictured, GTX 1650 4GB, GTX 1660 SUPER 6GB, and RTX 3060 Ti 8GB" >}} The solution, which took many attempts, was split into several parts to ensure that no other games were negatively affected by the changes, and required the combined efforts of [Maide](https://github.com/Kelebek1), [byte[]](https://github.com/liamwhite) and [Blinkhawk](https://github.com/FernandoS27).