From 0b6237742546491d639a8279ab10eddb6fd0c8c2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 9 Jun 2021 09:33:24 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-may-2021/index.md Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index a0e482b0..5ad804f6 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -172,7 +172,7 @@ Games received the text string of the inline keyboard instead of the regular one as it would mean an invalid entry was sent. Fixing this only required [sending the correct information from the right keyboard type.](https://github.com/yuzu-emu/yuzu/pull/6333) -Users reported crashes when pressing Enter after naming a ruleset or controller layout on `Super Smash Bros. Ultimate`. +Users reported crashes when pressing Enter after naming a ruleset or controller layout in `Super Smash Bros. Ultimate`. Turns out, the `QLineEdit::returnPressed` signal generated a [race condition](https://en.wikipedia.org/wiki/Race_condition), resulting in the crashes. [Switching to `Qt::QueuedConnection`](https://github.com/yuzu-emu/yuzu/pull/6339) solved the issue.