From 0c22c4e42980893f253ff51d6cfed354720ceba9 Mon Sep 17 00:00:00 2001 From: Schplee <24275329+Schplee@users.noreply.github.com> Date: Tue, 11 Jan 2022 14:05:05 -0800 Subject: [PATCH] fix typo --- site/content/entry/yuzu-progress-report-dec-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-dec-2021/index.md b/site/content/entry/yuzu-progress-report-dec-2021/index.md index 9ccdaa73..338b826a 100644 --- a/site/content/entry/yuzu-progress-report-dec-2021/index.md +++ b/site/content/entry/yuzu-progress-report-dec-2021/index.md @@ -247,7 +247,7 @@ These changes increase yuzu's parity with recent updates to the Nintendo Switch bunnei also implemented [SetMemoryPermission](https://github.com/yuzu-emu/yuzu/pull/7621), and updated the implementation of [SetHeapSize](https://github.com/yuzu-emu/yuzu/pull/7635), which are SVCs used by the kernel to manage the memory resources. -Previously, `SetHeapSize` only supported setting the heap size and expand it, which was good enough for most games. +Previously, `SetHeapSize` only supported setting the heap size and expanding it, which was good enough for most games. But since some titles (such as `Donkey Kong Tropical Freeze`) may shrink this size, the implementation was updated to allow games to change the heap as needed, making it more accurate.