diff --git a/site/content/entry/yuzu-progress-report-sep-2020/index.md b/site/content/entry/yuzu-progress-report-sep-2020/index.md index b1680fdd..338fa801 100644 --- a/site/content/entry/yuzu-progress-report-sep-2020/index.md +++ b/site/content/entry/yuzu-progress-report-sep-2020/index.md @@ -10,6 +10,10 @@ Greetings Yuz-ers! Welcome to September's progress report. This month we offer y +## Feel the motion + + + ## An emulator inside an emulator `Super Mario 3D All-Stars` is a special case, in several aspects. For starters the game is just a container for several other binary executables (known as `Program NCAs`), each one with their own Title ID. Step one to get this game to boot is to handle [a particular case like this](https://github.com/yuzu-emu/yuzu/pull/4675), a job [Morph](https://github.com/Morph1984) did. @@ -21,7 +25,7 @@ Next step, unimplemented functions. [Morph](https://github.com/Morph1984) did a Similarly, [`GetPreviousProgramIndex` needed to be stubbed](https://github.com/yuzu-emu/yuzu/pull/4676). The end result is getting the game-selector/menu working. {{< imgs - "./menu.png| For now, just the menu and soundtrack sections (Super Mario 3D All-Stars)" + "./menu.png| For now, just the menu and soundtrack sections! (Super Mario 3D All-Stars)" >}} ## Nvidia specific fixes @@ -40,6 +44,14 @@ Recent Nvidia Geforce drivers (past the 446.14 version) introduced a performance +`Clubhouse Games: 51 Worldwide Classics` now manages to boot and with a save, load the board games. [Morph](https://github.com/Morph1984) managed this by [implemention the `Get/SetNpadHandheldActivationMode` function](https://github.com/yuzu-emu/yuzu/pull/4683). The game will render almost everything in black for now, so don't consider it playable yet. + +{{< single-title-imgs + "Paint it all black (Clubhouse Games: 51 Worldwide Classics)" + "./51a.png" + "./51b.png" + >}} + ## Future projects