From 171cb59d4404c4109291b3bba15a7549b29f31ee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Tue, 10 May 2022 15:44:42 -0300 Subject: [PATCH] Remove image compare for VRAM bug --- site/content/entry/yuzu-progress-report-apr-2022/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-apr-2022/index.md b/site/content/entry/yuzu-progress-report-apr-2022/index.md index 25dd0e9b..8ec96389 100644 --- a/site/content/entry/yuzu-progress-report-apr-2022/index.md +++ b/site/content/entry/yuzu-progress-report-apr-2022/index.md @@ -120,7 +120,7 @@ We talked about those changes back in [January](https://yuzu-emu.org/entry/yuzu- As you can see below, `Xenoblade Chronicles 2` would use exorbitant amounts of VRAM in OpenGL (Vulkan was unaffected): -{{< single-title-imgs-compare +{{< single-title-imgs "Not a great way to test your whole VRAM (Xenoblade Chronicles 2)" "./xc2bug.png" "./xc2fix.png"