From 1e6b1de13889eb8f30c0a2f44341e7a777db0e8b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Tue, 9 Jun 2020 20:11:39 -0300 Subject: [PATCH] Update index.md --- site/content/entry/yuzu-progress-report-may-2020/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2020/index.md b/site/content/entry/yuzu-progress-report-may-2020/index.md index 66e55d51..84fde621 100644 --- a/site/content/entry/yuzu-progress-report-may-2020/index.md +++ b/site/content/entry/yuzu-progress-report-may-2020/index.md @@ -74,7 +74,7 @@ was in place. ## Xenoblade specific fixes Rendering bugs are abundant in Xenoblade games, and they are not of the “easy to solve” sort due to how these games are coded. -[Rodrigo](https://github.com/ReinUsesLisp) managed to fix most of them by improving the texture cache, you can see the results +[Rodrigo](https://github.com/ReinUsesLisp) managed to fix most of them by improving the texture cache, this is thanks to work done by [gdkchan](https://github.com/gdkchan) from [Ryujinx](https://github.com/Ryujinx/Ryujinx). You can see the results bellow. https://github.com/yuzu-emu/yuzu/pull/3991