diff --git a/site/content/entry/yuzu-progress-report-jan-2024/index.md b/site/content/entry/yuzu-progress-report-jan-2024/index.md index e9e09c3e..7ed4ea2c 100644 --- a/site/content/entry/yuzu-progress-report-jan-2024/index.md +++ b/site/content/entry/yuzu-progress-report-jan-2024/index.md @@ -32,7 +32,7 @@ Implementing the requirements to support multiprocess in yuzu led us to make fiv ### Device mapping and SMMU -We start off with a big on: Blinkhawk implemented device memory mapping emulation and rewrote the GPU implementation with support for the {{< gh-hovercard "12579" "SMMU," >}} or for desktop enthusiasts/Linux VM users/UEFI lurkers, its other common name, IOMMU. +We start off with a big one: Blinkhawk implemented device memory mapping emulation and rewrote the GPU implementation with support for the {{< gh-hovercard "12579" "SMMU," >}} or for desktop enthusiasts/Linux VM users/UEFI lurkers, its other common name, IOMMU. The ARM **S**ystem **M**emory **M**anagement **U**nit handles memory mapping for peripheral devices like the GPU. It’s a hardware component on the Switch in charge of translating device virtual memory addresses into physical memory addresses.