diff --git a/site/data/bounties.json b/site/data/bounties.json index 4efb868c..7552dfc1 100644 --- a/site/data/bounties.json +++ b/site/data/bounties.json @@ -84,21 +84,31 @@ }, { "DateSubmitted": "02-06-2019", - "Developer": null, - "Status": "Unassigned", + "Developer": "Blinkhawk", + "Status": "Completed", "Requester": "Bunnei", "Amount": "$75 USD", "Description": "Fix ground rendering in The Legend of Zelda: Breath of the Wild", - "PaymentStatus": null, + "PaymentStatus": "Paid", "DeveloperResponse": null }, { "DateSubmitted": "02-06-2019", - "Developer": null, - "Status": "Unassigned", + "Developer": "Blinkhawk", + "Status": "Completed", "Requester": "Tobi", "Amount": "$15 EUR", "Description": "Fix ground rendering in The Legend of Zelda: Breath of the Wild", + "PaymentStatus": "Paid", + "DeveloperResponse": null + }, + { + "DateSubmitted": "02-13-2019", + "Developer": null, + "Status": "Unassigned", + "Requester": "KennyRoody", + "Amount": "$35 USD", + "Description": "Implement Wall Timer/Cycle Timer to correct timing in games like The Binding of Isaac: Afterbirth+, Celeste, Wizard of Light, etc. until either better/faster timing or Core::Timing imped.", "PaymentStatus": null, "DeveloperResponse": null }