diff --git a/site/content/entry/yuzu-progress-report-oct-2020/index.md b/site/content/entry/yuzu-progress-report-oct-2020/index.md index c7e18220..a5067244 100644 --- a/site/content/entry/yuzu-progress-report-oct-2020/index.md +++ b/site/content/entry/yuzu-progress-report-oct-2020/index.md @@ -136,7 +136,7 @@ A new challenger approaches! [FrogTheFrog](https://github.com/FrogTheFrog) tuned [bunnei](https://github.com/bunnei) [changed the values for `Multicore`, `Asynchronous GPU` and `Assembly Shaders`](https://github.com/yuzu-emu/yuzu/pull/4805) to be enabled by default. This will help provide a much better experience out of the box to all users that haven't changed those values already. Some other advanced settings like `Asynchronous shaders` are not altered by this change as they still require further testing and bug-fixing. -By [implementing CUBE textures and fixing an issue with arrays,](https://github.com/yuzu-emu/yuzu/pull/4766) [Rodrigo](https://github.com/ReinUsesLisp) made the `Pikmin 3: Deluxe Demo` playable. This will most likely help in making the final game playable. +By [implementing CUBE textures and fixing an issue with arrays,](https://github.com/yuzu-emu/yuzu/pull/4766) [Rodrigo](https://github.com/ReinUsesLisp) made the `Pikmin 3: Deluxe Demo` playable. This will most likely help in making the final game playable too. {{< imgs "./pikmin3.png| Thanks GG for the capture! (Pikmin 3: Deluxe Demo)"