From 33b43fc26e252e99513945ce0a9c6b2e4e1d7e5c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 9 Jun 2021 09:41:24 -0300 Subject: [PATCH] Update index.md --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index 03fdd7bf..735fb20d 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -129,7 +129,7 @@ as this will facilitate the process while missing functions and other structures Simply put, the [slab heap](https://en.wikipedia.org/wiki/Slab_allocation) is a structure used to store kernel elements in memory efficiently in a [linked list](https://en.wikipedia.org/wiki/Linked_list). -As yet, yuzu doesn't emulate the memory structure of the Nintendo Switch completely, and the memory space only provides enough functionality to emulate a single process +As of yet, yuzu doesn't emulate the memory structure of the Nintendo Switch completely, and the memory space only provides enough functionality to emulate a single process (i.e. a game), while using High Level Emulation (`HLE`) for everything else. In other words, the memory used for the kernel isn't an emulated virtual memory space like the one used by the games, but just memory that yuzu, as a common program running in your PC, uses outside of it.