From 3a615b0f6486fd8f4b85873e73343c08717b1a91 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 11 May 2022 00:30:46 -0300 Subject: [PATCH] Apply suggestions from code review Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-apr-2022/index.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/site/content/entry/yuzu-progress-report-apr-2022/index.md b/site/content/entry/yuzu-progress-report-apr-2022/index.md index 8ec96389..16ec7b52 100644 --- a/site/content/entry/yuzu-progress-report-apr-2022/index.md +++ b/site/content/entry/yuzu-progress-report-apr-2022/index.md @@ -6,7 +6,7 @@ coauthor = "CaptV0rt3x" forum = 0 +++ -Hello yuz-ers, the month of April has been amazing! We'll discuss CPU and Kernel performance improvements, several GPU emulation changes, UI tweaks and more! +Hello yuz-ers, the month of April has been amazing! We'll discuss CPU and Kernel performance improvements, several GPU emulation changes, UI tweaks, and more! @@ -54,7 +54,7 @@ Instead, the games render at a 5:3 aspect ratio. While the game proportions in `Super Mario Sunshine`, arguably, appear more correct with the black bar, that’s not how Nintendo intended the game to be played. For accuracy’s sake, byte[] interprets the game's implicit crop request, which stretches the image to match the native 1920x1080 resolution of the Switch, both {{< gh-hovercard "8150" "for Vulkan" >}} and {{< gh-hovercard "8152" "for OpenGL" >}}. {{< single-title-imgs-compare - "Don not adjust your set (Super Mario Sunshine)" + "Do not adjust your set (Super Mario Sunshine)" "./cropbug.png" "./cropfix.png" >}}