From 427f03c09883cd84b67f819968b42a619f7ad43f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sun, 9 Aug 2020 05:11:20 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-jul-2020/index.md Co-authored-by: VolcaEM <63682805+VolcaEM@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-jul-2020/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-jul-2020/index.md b/site/content/entry/yuzu-progress-report-jul-2020/index.md index 86016ac3..f9880658 100644 --- a/site/content/entry/yuzu-progress-report-jul-2020/index.md +++ b/site/content/entry/yuzu-progress-report-jul-2020/index.md @@ -60,7 +60,7 @@ For this service to work, the user needs to dump the system archives from their "./smbud.png" >}} -This is tradition by now. [Morph](https://github.com/Morph1984) fixed another bug in `Kirby Star Allies`, this time by [implementing MirrorOnceClampOGL](https://github.com/yuzu-emu/yuzu/pull/4082). This is done by using the `GL_EXT_texture_mirror_clamp` extension on the OpenGL drivers that support it. The Intel driver doesn’t, so the older `GL_MIRROR_CLAMP_TO_EDGE` property is used. +This is tradition by now. [Morph](https://github.com/Morph1984) fixed another bug in `Kirby Star Allies`, this time by [implementing MirrorOnceClampOGL](https://github.com/yuzu-emu/yuzu/pull/4082). This is done by using the `GL_EXT_texture_mirror_clamp` extension on the OpenGL drivers that support it. The Intel driver doesn’t, so, with those GPUs, yuzu fallbacks to `GL_MIRROR_CLAMP_TO_EDGE`. Improvements to the texture cache by [implementing additional checks](https://github.com/yuzu-emu/yuzu/pull/4176) done by [Rodrigo](https://github.com/ReinUsesLisp) fixed crashing issues on Turing GPUs (RTX 2000 and GTX 1600 series) experienced in `The Legend of Zelda: Breath of the Wild`. Now you can load saves normally, so, get moving, save the princess!