diff --git a/site/content/entry/yuzu-progress-report-jul-2023/index.md b/site/content/entry/yuzu-progress-report-jul-2023/index.md index 2695445a..051d07ac 100644 --- a/site/content/entry/yuzu-progress-report-jul-2023/index.md +++ b/site/content/entry/yuzu-progress-report-jul-2023/index.md @@ -101,6 +101,10 @@ While the original changes aimed to reduce guest memory (Switch) allocations whi [byte[]'s](https://github.com/liamwhite) {{< gh-hovercard "11136" "latest fix" >}} significantly improves the slowest shader compilation in `Splatoon 3` with time taken reduced from `30 seconds` to about `4 seconds`. A {{< gh-hovercard "10583" "recent change to our texture cache's `AccelerateDMA` logic" >}} was identified to have been causing device losses and {{< gh-hovercard "10993" "has been since been reverted." >}} +{{< imgs + "./sp3.png| She calls it Sasha (Splatoon 3)" + >}} + # Input Changes [German77](https://github.com/german77) continued his reverse engineering of the Switch NFC service and {{< gh-hovercard "11096" "improved yuzu's code accuracy" >}}.