diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index 422fa974..b934ac97 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -334,7 +334,8 @@ We expect to have nice surprises for you on its release, as it will be the prere Now, speaking of `Project Hades`, good news! SPIR-V is finalized, GLASM is in its final testing, and GLSL is not far behind. Few regressions remain to be squashed. -Once the shading languages are done, the remaining features like the old asynchronous shaders are reimplemented, and the fine tuning is finished, it will finally be released. +Once the shading languages are done, previous features like the old asynchronous shaders are reimplemented, and the fine tuning is finished, it will finally be released. +We're trying to release it alongside Reaper, but time will tell. {{< single-title-imgs "MARVEL ULTIMATE ALLIANCE 3: The Black Order, WORLD OF FINAL FANTASY MAXIMA, Yoshi's Crafted World"