From 86f34123d645b625dd1c90c6972a98b626ce0be6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 9 Jun 2021 09:23:54 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-may-2021/index.md Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index eb9af73f..b66a5d5f 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -92,7 +92,7 @@ All of this costs the user 2*MB* of RAM instead of the previous 1*MB*. Such a he The kernel — that is, the part of an operating system that controls the resources of the machine where it is installed — organises some of the parameters of these resources (e.g. process `identifiers`, `priorities`, file `share` and `open` modes, etc.) into units called `kernel objects`, which are then stored in memory for future reference. -Thus, bunnei [migrated old implementation of kernel objects to KAutoObjects](https://github.com/yuzu-emu/yuzu/pull/6266), +Thus, bunnei [migrated our old implementation of kernel objects to KAutoObjects](https://github.com/yuzu-emu/yuzu/pull/6266), which is part of the newly written implementations that have been added in the past months to match more closely how the kernel of the Nintendo Switch works. This was a big change that involved refactoring the codebase for consistency and fleshing out the implementation of various existing kernel objects and their definitions to match the new behaviour correctly.