From a607301da4c8ec1ef92d3e5dc9eacd44ae767b8a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Thu, 10 Jun 2021 04:41:36 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-may-2021/index.md Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index 6fb9a2b5..cae82108 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -223,7 +223,7 @@ leaving yuzu to find the base game with the user provided locations of the game Morph [properly blocked this,](https://github.com/yuzu-emu/yuzu/pull/6319) and added a warning that accompanies it. Besides what was mentioned earlier in the article, `Shantae` took a bit of extra work to become playable. Another case of an emulator inside an emulator. -epicboy [solved a softlock at boot](https://github.com/yuzu-emu/yuzu/pull/6284) by creating layers when queried but not found in the compositting service NVFlinger. +epicboy [solved a softlock at boot](https://github.com/yuzu-emu/yuzu/pull/6284) by creating layers when queried but not found in the compositting service NVFlinger and ogniK [fixed the crashes](https://github.com/yuzu-emu/yuzu/pull/6279) by stubbing the emulation of `nvhost-prof-gpu`. {{< imgs