From aa73a73c93e3a331a40477de15f9186c89d58345 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sun, 6 Jun 2021 15:33:06 -0300 Subject: [PATCH] Update index.md --- site/content/entry/yuzu-progress-report-may-2021/index.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index 32e1f539..b2303961 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -43,13 +43,13 @@ yuzu has to be able to [understand this behaviour](https://github.com/yuzu-emu/y something epicboy had no problem in properly implementing for us. {{< imgs - "./blits.png| Here’s an example of the old wrong behaviour in red, and the correct results in blue" + "./blits.png| Here’s an example of the old wrong behaviour in red, and the correct results in green" >}} The result is quite noticeable in, for example, `Shantae` and `Pixel Game Maker Series Werewolf Princess Kaguya`, which we mentioned in the previous progress report. {{< single-title-imgs - "Logos and text rendering correctly" + "Textures and text rendering correctly, notice the stairstepping in the right side" "./shantae-bug.png" "./shantae-fix.png" >}}