diff --git a/site/content/entry/yuzu-progress-report-jun-2023/index.md b/site/content/entry/yuzu-progress-report-jun-2023/index.md index e4abfa3c..58df8549 100644 --- a/site/content/entry/yuzu-progress-report-jun-2023/index.md +++ b/site/content/entry/yuzu-progress-report-jun-2023/index.md @@ -213,7 +213,7 @@ But the OpenGL gains didn’t stop there. `Persistent Buffer Maps` were already in use by the texture cache, but {{< gh-hovercard "10476" "extending their use" >}} to the buffer cache more than doubles the performance of OpenGL on NVIDIA hardware! {{< imgs - "./ogl.png| Fermi and Kepler users rejoice" + "./ogl.png| Fermi and Kepler users rejoice (tested with an RTX 3070)" >}} We expect a similar improvement when using Mesa drivers on Linux.