From b5b01d7e8dba5d813398e81c7dcc6dc8ace4c006 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sun, 6 Jun 2021 00:26:30 -0300 Subject: [PATCH] Fixes --- site/content/entry/yuzu-progress-report-may-2021/index.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index bcfbaaba..e27172f1 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -285,6 +285,10 @@ toastUnlimited also gave us the option to [apply settings while games are runnin This can help more comfortably test for ideal settings while playing. Keep in mind that settings that won’t change until a reboot won’t be affected by the apply button until after a yuzu restart. +{{< imgs + "./apply.png| " + >}} + Continuing with the per-game setting improvements, toast also added an exception for homebrews. Since all homebrews use a game-ID of 0000000000000000, using the ID to save the per-game settings would have been useless, so instead, [yuzu will use the name of the homebrew file.](https://github.com/yuzu-emu/yuzu/pull/6361)