From c015061c7b0ab6796bbe30d8f9f338708f5631bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 9 Jun 2021 09:24:47 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-may-2021/index.md Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index b66a5d5f..52b97992 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -93,7 +93,7 @@ All of this costs the user 2*MB* of RAM instead of the previous 1*MB*. Such a he The kernel — that is, the part of an operating system that controls the resources of the machine where it is installed — organises some of the parameters of these resources (e.g. process `identifiers`, `priorities`, file `share` and `open` modes, etc.) into units called `kernel objects`, which are then stored in memory for future reference. Thus, bunnei [migrated our old implementation of kernel objects to KAutoObjects](https://github.com/yuzu-emu/yuzu/pull/6266), -which is part of the newly written implementations that have been added in the past months to match more closely how the kernel of the Nintendo Switch works. +which is part of the newly written implementations that have been added in the past months to match more closely to that of how the kernel of the Nintendo Switch works. This was a big change that involved refactoring the codebase for consistency and fleshing out the implementation of various existing kernel objects and their definitions to match the new behaviour correctly. Part of the work also involved improving some [system calls](https://en.wikipedia.org/wiki/System_call) (the so-called `SVC`s),