diff --git a/site/content/entry/yuzu-progress-report-oct-2022/index.md b/site/content/entry/yuzu-progress-report-oct-2022/index.md index 5a02db99..e5599707 100644 --- a/site/content/entry/yuzu-progress-report-oct-2022/index.md +++ b/site/content/entry/yuzu-progress-report-oct-2022/index.md @@ -46,7 +46,7 @@ While rendering bugs were fixed in Vulkan, and OpenGL with the GLSL backend, the An NVIDIA card is not the only new hardware acquired by byte[] this month. He also acquired an Intel Arc A770 16GB, and used it to track down a driver issue. -Despite passing all of our validation tests, the Vulkan Arc driver is unable to compile the ASTC decoder used by yuzu, and yuzu unconditionally compiles it at startup. +Despite passing all of our validation tests, the Vulkan driver is unable to compile the ASTC decoder used by yuzu, and yuzu unconditionally compiles it at startup. Therefore, byte[] has {{< gh-hovercard "9097" "skipped compiling it if CPU decoding for ASTC is used" >}} instead, and filed a [report to Intel for their reference](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/159). This allows yuzu to boot games in Vulkan when using the Intel Arc Windows Vulkan drivers. @@ -284,12 +284,12 @@ In the meantime, if you MUST run the latest drivers, use OpenGL. Hopefully the next mid-range cards won't be the same cost as an entire PC. -#### Intel ARC, let’s go! +#### Intel Arc, let’s go! With games now working on Vulkan thanks to byte[], we only need proud owners of Team Blue cards reporting issues on our GitHub. Message to Intel: there are sales outside of Europe, China, and the USA. Please start shipping already so your writer can start testing… -This goes for you too, Gaben. +This goes for you too, GabeN. ## Future projects