From ce3c6c6f221701359b2547b7323af501680b93d1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Sun, 10 Jan 2021 16:58:10 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-dec-2020/index.md Co-authored-by: lat9nq --- site/content/entry/yuzu-progress-report-dec-2020/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-dec-2020/index.md b/site/content/entry/yuzu-progress-report-dec-2020/index.md index 636eb29e..2565a570 100644 --- a/site/content/entry/yuzu-progress-report-dec-2020/index.md +++ b/site/content/entry/yuzu-progress-report-dec-2020/index.md @@ -115,7 +115,7 @@ Thinking of our fast typers, [toastUnlimited](https://github.com/lat9nq) added s [german77](https://github.com/yuzu-emu/yuzu/pull/5178) is back in action with a couple of input improvements. -Adding a way to invert an analog stick axis was a problem we didn’t expect to have on Xbox and PlayStation controllers, but some alternative brands don’t seem to follow the specifications very closely. [Now if you right click on an axis, you get the option to invert it.](https://github.com/yuzu-emu/yuzu/pull/5233) +Adding a way to invert an analog stick axis was a problem we did not expect to have on Xbox and PlayStation controllers, but some alternative brands don’t seem to follow the specifications very closely. Now if you right-click on an axis, you get the [option to invert it.](https://github.com/yuzu-emu/yuzu/pull/5233) {{< imgs "./invert.png| "