From d8cb695e5c816ef0adde117cdc979c646185708f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 9 Jun 2021 09:31:45 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-may-2021/index.md Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index e0f42b35..7bdccd29 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -153,7 +153,7 @@ and stubbing a [function for the memory manger](https://github.com/yuzu-emu/yuzu However, the real poyo-pearl of this month has been his [rework of yuzu's Common File System Interface](https://github.com/yuzu-emu/yuzu/pull/6270) to make use of the `std::filesystem` library introduced in C++17, as a continuation of the work done by the maintainer [lioncash](https://github.com/lioncash). -The file system interface is the code that controls how yuzu accesses files (e.g. the creation of save files, or how yuzu loads DLC and updates files for a game, etc.). +The file system interface is the code that controls how yuzu accesses files (e.g. the creation of save files, or how yuzu loads DLC and update files for a game, etc.). Since yuzu originally started as a fork of [Citra](https://citra-emu.org/), there were many functions inherited from that project that weren't as new as the ones included in this newly added library, or weren't compatible with the new Virtual File System that yuzu uses, or simply weren't used at all.