From e37a160b5acff0eba2fc8b904e63d7c692796a8d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Tue, 15 Mar 2022 03:40:16 -0300 Subject: [PATCH] Flam's second pass. Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-feb-2022/index.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/site/content/entry/yuzu-progress-report-feb-2022/index.md b/site/content/entry/yuzu-progress-report-feb-2022/index.md index 767d49fb..a318315e 100644 --- a/site/content/entry/yuzu-progress-report-feb-2022/index.md +++ b/site/content/entry/yuzu-progress-report-feb-2022/index.md @@ -6,7 +6,7 @@ coauthor = "Honghoa" forum = 0 +++ -Glad to have you here, yuz-ers! This month we're proud to showcase a ton of kernel changes that finally fix long standing bugs, massive performance improvements, UI and input changes, and more! +Glad to have you here, yuz-ers! This month, we're proud to showcase a ton of kernel changes that finally fix long standing bugs, massive performance improvements, UI and input changes, and more! @@ -188,7 +188,7 @@ As a way to test how strong the current rumble setting is, you can now {{< gh-ho "./rumble.png| Joy-Con goes BRRRR" >}} -Gamepads have drift, but not only in the exaggerated fashion Joy-Cons are known for, every gamepad has a certain degree of drifting to it. +Gamepads have drift, not only in the exaggerated fashion Joy-Cons are known for, but every gamepad has a certain degree of drifting to it. To hide this, consoles auto-center their sticks. On yuzu, one of the limitations of [SDL](https://www.libsdl.org/) is that it will only read the factory calibration on a Nintendo official controller, skipping any user calibration profile that may be available. @@ -208,7 +208,7 @@ Terminal warriors can now enjoy some Just Dance too. [xerpi](https://github.com/xerpi) {{< gh-hovercard "7866" "implemented the 32 bit version" >}} of the `OutputDebugString`, `CreateCodeMemory`, and `ControlCodeMemory` supervisor calls. Thanks! -xerpi’s help has a bigger objective in mind than just helping some weird Switch emulator. +xerpi’s help has a bigger objective in mind than just helping some little-known Switch emulator. They’re developing [vita2hos](https://github.com/xerpi/vita2hos), a translation layer to run `PlayStation Vita` apps and games natively on the Nintendo Switch! The road ahead is long, since most Switch debug tools are 64-bit only, and the Vita is firmly a 32-bit console, so several rewrites and changes are in order to get the project going.