From e4fb1f8dc7bacfda811aac4bf69504b8aed5f42f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C3=ADas=20Locatti?= <42481638+goldenx86@users.noreply.github.com> Date: Wed, 9 Jun 2021 09:32:12 -0300 Subject: [PATCH] Update site/content/entry/yuzu-progress-report-may-2021/index.md Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com> --- site/content/entry/yuzu-progress-report-may-2021/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/site/content/entry/yuzu-progress-report-may-2021/index.md b/site/content/entry/yuzu-progress-report-may-2021/index.md index 7bdccd29..eaa70def 100644 --- a/site/content/entry/yuzu-progress-report-may-2021/index.md +++ b/site/content/entry/yuzu-progress-report-may-2021/index.md @@ -158,7 +158,7 @@ Since yuzu originally started as a fork of [Citra](https://citra-emu.org/), ther this newly added library, or weren't compatible with the new Virtual File System that yuzu uses, or simply weren't used at all. With this huge PR, after Morph reversed-engineered the file system in order to bring yuzu's behaviour closer to how it works on the Nintendo Switch, he removed the clutter in -favour of simpler code and rewrote the whole implementation, fixing some problems that the old code had on Windows in the process. +favour of simpler code and rewrote the whole implementation, fixing some problems that the old code had in Windows builds in the process. As a bonus, he also documented all of yuzu's file system functions. While these changes don't necessarily reflect as a performance increase for end-users, they have certainly tackled some long-standing problems with how yuzu handled files,