From 00d6ea2fbab874ab71020864f1cedba401759980 Mon Sep 17 00:00:00 2001 From: gidoly <66776795+gidoly@users.noreply.github.com> Date: Fri, 13 Nov 2020 18:37:01 +0900 Subject: [PATCH] Updated xenoblade chronicles 2 (markdown) --- xenoblade-chronicles-2.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/xenoblade-chronicles-2.md b/xenoblade-chronicles-2.md index 1cd681a..8e122e0 100644 --- a/xenoblade-chronicles-2.md +++ b/xenoblade-chronicles-2.md @@ -2,15 +2,14 @@ Xenoblade Chronicles 2 is playable with some visible occasional issues. #### Issues: -- DLC doesn’t boot with `multicore` feature **<-- This applies to the Torna DLC ONLY. Other DLC loads fine.** +- DLC doesn’t boot with `multicore` feature - The game gets random soft locks while loading or on menus - Random crash issue (possibly from Turing-based NVIDIA GPUs, tested with RTX 2060 and 2080 SUPER). - Random texture corruption (after corrupt it will return to normal again but keeps on happening). - A graphic issue generating a shadow-like effect - Buggy particle effects -- **Game 100% guaranteed to crash when getting certain items from chests. Can’t determine what the pattern is but can be perfectly replicated with the first chest in the Waste area at the start of Chapter 2.** #### Game-specific configurations: - Set graphics accuracy to ``High`` (significant performance boost **but it occasionally de-syncs audio**). -- Disable DLC **<-- This applies to the Torna DLC ONLY. Other DLC loads fine.** \ No newline at end of file +- Disable DLC \ No newline at end of file