diff --git a/Super-Mario-Odyssey.md b/Super-Mario-Odyssey.md index d8878af..3e25408 100644 --- a/Super-Mario-Odyssey.md +++ b/Super-Mario-Odyssey.md @@ -8,6 +8,8 @@ Please note that while the `1.3.0` update does run in the emulator, it introduce AMD GPU users can expect graphical bugs and lower performance on this title on OpenGL. These issues are caused by the AMD's Windows driver. Switching to Vulkan API helps with these issues, however, you will have to recompile the shaders every time you boot the game as Vulkan currently does not have a shader cache. +AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading. + #### Additional info The `Asynchronous GPU Emulation` option, which can be enabled in Emulation > Configure > Graphics (must be enabled before loading the game), will improve performance at the cost of visual quality.