From 1a3a21f28050d09629c133fa38b068fe6f2c2456 Mon Sep 17 00:00:00 2001 From: executor32 <37299502+executor32@users.noreply.github.com> Date: Tue, 28 Jan 2020 20:39:50 -0600 Subject: [PATCH] Added Vulkan notes and workaround for Manbo's Pond crash on Vulkan --- The-Legend-Of-Zelda-Links-Awakening.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/The-Legend-Of-Zelda-Links-Awakening.md b/The-Legend-Of-Zelda-Links-Awakening.md index 778eaf2..1fd73db 100644 --- a/The-Legend-Of-Zelda-Links-Awakening.md +++ b/The-Legend-Of-Zelda-Links-Awakening.md @@ -1,6 +1,8 @@ You can start a new game, and play Link's Awakening, but due to a bug, tall grass and tree models are experiencing black flickering. Turing series GPUs (GTX 16XX - RTX 20XX series) will have some rendering issues. Most sound effects are missing during gameplay, with the exception of Link's voice. When loading new animations the game freezes for a few seconds. +Using the Vulkan renderer fixes most of the rendering issues (no black flickering, water has transparency, and lighting is accurate instead of overbright and washed-out), but yuzu will occasionally crash to the desktop without warning. This occurs most consistently when entering Manbo's Pond, where it will happen every time; switch to the OpenGL renderer before trying to enter in order to get past this. + ## Game-Specific Configuration * Controller Configuration: `Single Player - Dual Joycons - Docked`