From 2c181ab55338ec5ef42d79aee0e8ecbb34c25690 Mon Sep 17 00:00:00 2001 From: Aman-Mittal <32237955+Aman-Mittal@users.noreply.github.com> Date: Sat, 14 Dec 2019 21:26:47 +0530 Subject: [PATCH] Updated Pokemon Sword Shield (markdown) --- Pokemon-Sword-Shield.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Pokemon-Sword-Shield.md b/Pokemon-Sword-Shield.md index f6dde87..2bd71d1 100644 --- a/Pokemon-Sword-Shield.md +++ b/Pokemon-Sword-Shield.md @@ -1,7 +1,9 @@ Pokémon Sword & Shield boots and will go in-game. +Note: Disable the shader cache in yuzu to prevent game from corrupting your built-up cache. ### Issues that the developers are aware of * (Major, Unplayable) The game will soft-lock (freeze) every time an event occurs meaning that you will need about 4 dumped save files from a hacked Switch to even get to the second city and an unknown number of save files to finish the game (and it is unknown if the game can even be finished.) You can use a savefile (found below) to bypass the first cutscene that softlocks. + Thus, Pokémon Sword & Shield is completely unplayable. The project developers do not know what the cause of the soft-lock is and they are currently researching it, so it could take anywhere from a few weeks to a few years for the game to be fixed. \ No newline at end of file