From 30dfd15bcc801cd75c92f03ca28196567d18134e Mon Sep 17 00:00:00 2001 From: MintyFork <32875621+MintyFork@users.noreply.github.com> Date: Sun, 28 Jun 2020 13:51:50 +0200 Subject: [PATCH] Updated fire emblem three houses (markdown) --- fire-emblem-three-houses.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/fire-emblem-three-houses.md b/fire-emblem-three-houses.md index 9c562b7..fd0ada3 100644 --- a/fire-emblem-three-houses.md +++ b/fire-emblem-three-houses.md @@ -3,8 +3,8 @@ The following issues are encountered that the developers of yuzu are aware of: * (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render. * (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs). -* (Major) Music is too loud and turn it off in settings doesn't work. Basically you hear only music. -* (Major) Sound is stuttering. +* (major) Music is too loud and turn it off in settings doesn't work. Basically you hear only music. +* (major) Sound is stuttering. * (minor) SFX in battle doesn't work. * (minor) Some audio artifacts inside the Academy.