From 365a527f3204376ba3d3cbfaba7836817cbbc023 Mon Sep 17 00:00:00 2001 From: Pox62 <61688804+Pox62@users.noreply.github.com> Date: Thu, 17 Sep 2020 08:57:04 +0200 Subject: [PATCH] Updated fire emblem three houses (markdown) --- fire-emblem-three-houses.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/fire-emblem-three-houses.md b/fire-emblem-three-houses.md index c09f430..de5b53e 100644 --- a/fire-emblem-three-houses.md +++ b/fire-emblem-three-houses.md @@ -18,8 +18,8 @@ Rendering: * Largely accurate -Tested the 16/09/2020 with Nvidia 1060 GTX and intel-i7 5th generation (from 2016). -Cutscenes not displayed (black screen) but sound is ok. -Game is very slow, with OpenGl or Vulkan. It's somehow playable during fights and little cutscenes (15/20 fps) but quite annoyable during intermission in school (2 fps in certains areas). -Random crash after battles but after the save so it's not a problem, just reload. -The audio isn't so bad, it follows mostly the fps (quite low), so it's normal to tear. Better to disable it via windows audio mixer for now. +**Tested the 16/09/2020 with Nvidia 1060 GTX and intel-i7 5th generation (from 2016).** +* Cutscenes not displayed (black screen) but sound is ok. +* Game is very slow, with OpenGl or Vulkan. It's somehow playable during fights and little cutscenes (15/20 fps) but quite annoyable during intermission in school (2 fps in certains areas). +* Random crash after battles but after the save so it's not a problem, just reload. +* The audio isn't so bad, it follows mostly the fps (quite low), so it's normal to tear. Better to disable it via windows audio mixer for now.