From 467d16a13133141dbe2498d6f53a05b5cb2545fa Mon Sep 17 00:00:00 2001 From: galax20002 <77382179+galax20002@users.noreply.github.com> Date: Mon, 8 Mar 2021 22:59:21 +0100 Subject: [PATCH] Updated splatoon 2 (markdown) --- splatoon-2.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/splatoon-2.md b/splatoon-2.md index 4b4aa8b..994f848 100644 --- a/splatoon-2.md +++ b/splatoon-2.md @@ -5,19 +5,19 @@ Splatoon 2 is playable. * The dynamic resolution currently hurts performance with asynchronous GPU emulation - enabled. + enabled. The disable dynamic resolution mod solve this issue +* the Disable dynamic resoution mod slightly improves performance on the latest version of the game too and i recommend to use it. * Sounds that are supposed to have - varying pitches maybe will have a + varying pitches may will have a constant pitch. -* You need a strong PC to be able to achieve constant 60 fps you can switch to handheld mode for better performance. -* if the game is updated to the latest version, the resolution with the disable dynamic resolution mod remains at 1080p. +* You need a strong PC to be able to achieve constant 60 fps you can switch to handheld mode for better performance. A Potato PC or a PC with an iGPU doesn't run this game well and won't achieve 60fps at all * In splatoon Octo Expansion DLC it can lead to slowdowns in some levels if many opponents are displayed * There are rendering issues on - Pascal GPUS (GeForce 10 series) + Pascal and Maxwell GPUS (GeForce 10 series, GeForce 900 series) when assembly shaders are turned - on. + on. make sure the normal async builder is turned on * Local wireless and online multiplayer do not work as they are not implemented in yuzu and causes crashes when you go inside. -* The Vulkan backend works partially. but has heavily graphical errors +* The Vulkan backend works normal on the Plaza and single player story now. but has heavily graphical glitches in the Octo Expansion DLC. use OpenGL instead #### Screenshots