diff --git a/fire-emblem-three-houses.md b/fire-emblem-three-houses.md index 56ffc43..24ceca7 100644 --- a/fire-emblem-three-houses.md +++ b/fire-emblem-three-houses.md @@ -1,15 +1,17 @@ ### Encountered Issues The following issues are encountered that the developers of yuzu are aware of: -* (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render. -* (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs). -* (major) (fixed in EA) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version). -* (major) (fixed in EA) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable) -* (major) random occasional crashes with Vulkan, savescum liberally (you can do this on maddening classic too, by copying the two files created when you make a bookmark, and paste and replace if you want to load the bookmark at any time) -* (major) If you win a map it will crash vast majority of time when it is supposed to load the save menu, workaround is to make a bookmark and reload, as the issue seems to stem from the game running for too long in a map. -* (minor) (fixed in EA) SFX in battle doesn't work. -* (minor) (fixed in EA) Some audio artifacts inside the Academy. -* (minor) (fixed in EA) Game freeze in tournaments VERY often. +* (Major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render. +* (Major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs). +* (Major) (fixed in EA) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version). +* (Major) (fixed in EA) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable) +* (Major) random occasional crashes with Vulkan, savescum liberally (you can do this on maddening classic too, by copying the two files created when you make a bookmark, and paste and replace if you want to load the bookmark at any time) +* (Major) If you win a map it will crash vast majority of time when it is supposed to load the save menu, workaround is to make a bookmark and reload, as the issue seems to stem from the game running for too long in a map. +* (Major) Memory leak will cause the game to crash after about an hour in any map. +* (Minor) (fixed in EA) SFX in battle doesn't work. +* (Minor) (fixed in EA) Some audio artifacts inside the Academy. +* (Minor) (fixed in EA) Game freeze in tournaments VERY often. + Rendering: