From b76d88f3d21f95bfcf80d6bcc18bbe28c953e97f Mon Sep 17 00:00:00 2001 From: Yukii <45071533+PrincessAkira@users.noreply.github.com> Date: Thu, 16 Jul 2020 12:55:56 +0200 Subject: [PATCH] Updated fire emblem three houses (markdown) --- fire-emblem-three-houses.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fire-emblem-three-houses.md b/fire-emblem-three-houses.md index 86a735a..215881f 100644 --- a/fire-emblem-three-houses.md +++ b/fire-emblem-three-houses.md @@ -4,7 +4,7 @@ The following issues are encountered that the developers of yuzu are aware of: * (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render. * (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs). * (major) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version). -* (major) Sound is stuttering. +* (major) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable) * (minor) SFX in battle doesn't work. * (minor) Some audio artifacts inside the Academy. * (minor) Game freeze in tournaments VERY often.