From f658ab2756e3ab8bf65032915aebc2f18c86a867 Mon Sep 17 00:00:00 2001 From: SS <74042715+ch0ppymaster@users.noreply.github.com> Date: Fri, 13 Nov 2020 12:40:38 +0530 Subject: [PATCH] Updated splatoon 2 (markdown) --- splatoon-2.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/splatoon-2.md b/splatoon-2.md index bf75101..18a5747 100644 --- a/splatoon-2.md +++ b/splatoon-2.md @@ -1 +1 @@ -Some shadows are much darker than usual. Sometimes, shaders will be corrupted during extended play, which can cause some areas to be unbeatable until the game is restarted. The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled. Sounds that are supposed to have varying pitches will have a constant pitch. \ No newline at end of file +Some shadows are much darker than usual. Sometimes, shaders will be corrupted during extended play, which can cause some areas to be unbeatable until the game is restarted. The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled. Sounds that are supposed to have varying pitches will have a constant pitch.There are rendering issues on Pascal GPUS (GeForce 10 series) when assembly shaders are turned on. \ No newline at end of file