From 6e407c02d8da973c369d6fe0c7ec80bd0fae12bc Mon Sep 17 00:00:00 2001
From: ameerj <52414509+ameerj@users.noreply.github.com>
Date: Thu, 26 Aug 2021 21:37:34 -0400
Subject: [PATCH] emit_spirv_context_get_set: Fix Get FrontFace return value

The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
---
 .../backend/spirv/emit_spirv_context_get_set.cpp             | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 14c77f162..9e54a17ee 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -333,8 +333,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
             return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
         }
     case IR::Attribute::FrontFace:
-        return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
-                            ctx.Const(std::numeric_limits<u32>::max()), ctx.u32_zero_value);
+        return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
+                            ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
+                            ctx.f32_zero_value);
     case IR::Attribute::PointSpriteS:
         return ctx.OpLoad(ctx.F32[1],
                           ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));