diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 8dae754d4..e7cb87589 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -168,18 +168,22 @@ enum class Pred : u64 {
 };
 
 enum class PredCondition : u64 {
-    LessThan = 1,
-    Equal = 2,
-    LessEqual = 3,
-    GreaterThan = 4,
-    NotEqual = 5,
-    GreaterEqual = 6,
-    LessThanWithNan = 9,
-    LessEqualWithNan = 11,
-    GreaterThanWithNan = 12,
-    NotEqualWithNan = 13,
-    GreaterEqualWithNan = 14,
-    // TODO(Subv): Other condition types
+    F = 0,    // Always false
+    LT = 1,   // Ordered less than
+    EQ = 2,   // Ordered equal
+    LE = 3,   // Ordered less than or equal
+    GT = 4,   // Ordered greater than
+    NE = 5,   // Ordered not equal
+    GE = 6,   // Ordered greater than or equal
+    NUM = 7,  // Ordered
+    NAN_ = 8, // Unordered
+    LTU = 9,  // Unordered less than
+    EQU = 10, // Unordered equal
+    LEU = 11, // Unordered less than or equal
+    GTU = 12, // Unordered greater than
+    NEU = 13, // Unordered not equal
+    GEU = 14, // Unordered greater than or equal
+    T = 15,   // Always true
 };
 
 enum class PredOperation : u64 {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 99fd4ae2c..960ebf1a1 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1840,34 +1840,40 @@ private:
                 Type::HalfFloat};
     }
 
-    template <Type type>
-    Expression LogicalLessThan(Operation operation) {
-        return GenerateBinaryInfix(operation, "<", Type::Bool, type, type);
+    template <const std::string_view& op, Type type, bool unordered = false>
+    Expression Comparison(Operation operation) {
+        static_assert(!unordered || type == Type::Float);
+
+        const Expression expr = GenerateBinaryInfix(operation, op, Type::Bool, type, type);
+
+        if constexpr (op.compare("!=") == 0 && type == Type::Float && !unordered) {
+            // GLSL's operator!=(float, float) doesn't seem be ordered. This happens on both AMD's
+            // and Nvidia's proprietary stacks. Manually force an ordered comparison.
+            return {fmt::format("({} && !isnan({}) && !isnan({}))", expr.AsBool(),
+                                VisitOperand(operation, 0).AsFloat(),
+                                VisitOperand(operation, 1).AsFloat()),
+                    Type::Bool};
+        }
+        if constexpr (!unordered) {
+            return expr;
+        }
+        // Unordered comparisons are always true for NaN operands.
+        return {fmt::format("({} || isnan({}) || isnan({}))", expr.AsBool(),
+                            VisitOperand(operation, 0).AsFloat(),
+                            VisitOperand(operation, 1).AsFloat()),
+                Type::Bool};
     }
 
-    template <Type type>
-    Expression LogicalEqual(Operation operation) {
-        return GenerateBinaryInfix(operation, "==", Type::Bool, type, type);
+    Expression FOrdered(Operation operation) {
+        return {fmt::format("(!isnan({}) && !isnan({}))", VisitOperand(operation, 0).AsFloat(),
+                            VisitOperand(operation, 1).AsFloat()),
+                Type::Bool};
     }
 
-    template <Type type>
-    Expression LogicalLessEqual(Operation operation) {
-        return GenerateBinaryInfix(operation, "<=", Type::Bool, type, type);
-    }
-
-    template <Type type>
-    Expression LogicalGreaterThan(Operation operation) {
-        return GenerateBinaryInfix(operation, ">", Type::Bool, type, type);
-    }
-
-    template <Type type>
-    Expression LogicalNotEqual(Operation operation) {
-        return GenerateBinaryInfix(operation, "!=", Type::Bool, type, type);
-    }
-
-    template <Type type>
-    Expression LogicalGreaterEqual(Operation operation) {
-        return GenerateBinaryInfix(operation, ">=", Type::Bool, type, type);
+    Expression FUnordered(Operation operation) {
+        return {fmt::format("(isnan({}) || isnan({}))", VisitOperand(operation, 0).AsFloat(),
+                            VisitOperand(operation, 1).AsFloat()),
+                Type::Bool};
     }
 
     Expression LogicalAddCarry(Operation operation) {
@@ -2324,6 +2330,13 @@ private:
         Func() = delete;
         ~Func() = delete;
 
+        static constexpr std::string_view LessThan = "<";
+        static constexpr std::string_view Equal = "==";
+        static constexpr std::string_view LessEqual = "<=";
+        static constexpr std::string_view GreaterThan = ">";
+        static constexpr std::string_view NotEqual = "!=";
+        static constexpr std::string_view GreaterEqual = ">=";
+
         static constexpr std::string_view Add = "Add";
         static constexpr std::string_view Min = "Min";
         static constexpr std::string_view Max = "Max";
@@ -2425,27 +2438,34 @@ private:
         &GLSLDecompiler::LogicalPick2,
         &GLSLDecompiler::LogicalAnd2,
 
-        &GLSLDecompiler::LogicalLessThan<Type::Float>,
-        &GLSLDecompiler::LogicalEqual<Type::Float>,
-        &GLSLDecompiler::LogicalLessEqual<Type::Float>,
-        &GLSLDecompiler::LogicalGreaterThan<Type::Float>,
-        &GLSLDecompiler::LogicalNotEqual<Type::Float>,
-        &GLSLDecompiler::LogicalGreaterEqual<Type::Float>,
-        &GLSLDecompiler::LogicalFIsNan,
+        &GLSLDecompiler::Comparison<Func::LessThan, Type::Float, false>,
+        &GLSLDecompiler::Comparison<Func::Equal, Type::Float, false>,
+        &GLSLDecompiler::Comparison<Func::LessEqual, Type::Float, false>,
+        &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Float, false>,
+        &GLSLDecompiler::Comparison<Func::NotEqual, Type::Float, false>,
+        &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Float, false>,
+        &GLSLDecompiler::FOrdered,
+        &GLSLDecompiler::FUnordered,
+        &GLSLDecompiler::Comparison<Func::LessThan, Type::Float, true>,
+        &GLSLDecompiler::Comparison<Func::Equal, Type::Float, true>,
+        &GLSLDecompiler::Comparison<Func::LessEqual, Type::Float, true>,
+        &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Float, true>,
+        &GLSLDecompiler::Comparison<Func::NotEqual, Type::Float, true>,
+        &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Float, true>,
 
-        &GLSLDecompiler::LogicalLessThan<Type::Int>,
-        &GLSLDecompiler::LogicalEqual<Type::Int>,
-        &GLSLDecompiler::LogicalLessEqual<Type::Int>,
-        &GLSLDecompiler::LogicalGreaterThan<Type::Int>,
-        &GLSLDecompiler::LogicalNotEqual<Type::Int>,
-        &GLSLDecompiler::LogicalGreaterEqual<Type::Int>,
+        &GLSLDecompiler::Comparison<Func::LessThan, Type::Int>,
+        &GLSLDecompiler::Comparison<Func::Equal, Type::Int>,
+        &GLSLDecompiler::Comparison<Func::LessEqual, Type::Int>,
+        &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Int>,
+        &GLSLDecompiler::Comparison<Func::NotEqual, Type::Int>,
+        &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Int>,
 
-        &GLSLDecompiler::LogicalLessThan<Type::Uint>,
-        &GLSLDecompiler::LogicalEqual<Type::Uint>,
-        &GLSLDecompiler::LogicalLessEqual<Type::Uint>,
-        &GLSLDecompiler::LogicalGreaterThan<Type::Uint>,
-        &GLSLDecompiler::LogicalNotEqual<Type::Uint>,
-        &GLSLDecompiler::LogicalGreaterEqual<Type::Uint>,
+        &GLSLDecompiler::Comparison<Func::LessThan, Type::Uint>,
+        &GLSLDecompiler::Comparison<Func::Equal, Type::Uint>,
+        &GLSLDecompiler::Comparison<Func::LessEqual, Type::Uint>,
+        &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Uint>,
+        &GLSLDecompiler::Comparison<Func::NotEqual, Type::Uint>,
+        &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Uint>,
 
         &GLSLDecompiler::LogicalAddCarry,
 
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 18678968c..167e20e91 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -1618,6 +1618,24 @@ private:
         return {};
     }
 
+    Expression LogicalFOrdered(Operation operation) {
+        // Emulate SPIR-V's OpOrdered
+        const Id op_a = AsFloat(Visit(operation[0]));
+        const Id op_b = AsFloat(Visit(operation[1]));
+        const Id is_num_a = OpFOrdEqual(t_bool, op_a, op_a);
+        const Id is_num_b = OpFOrdEqual(t_bool, op_b, op_b);
+        return {OpLogicalAnd(t_bool, is_num_a, is_num_b), Type::Bool};
+    }
+
+    Expression LogicalFUnordered(Operation operation) {
+        // Emulate SPIR-V's OpUnordered
+        const Id op_a = AsFloat(Visit(operation[0]));
+        const Id op_b = AsFloat(Visit(operation[1]));
+        const Id is_nan_a = OpIsNan(t_bool, op_a);
+        const Id is_nan_b = OpIsNan(t_bool, op_b);
+        return {OpLogicalOr(t_bool, is_nan_a, is_nan_b), Type::Bool};
+    }
+
     Id GetTextureSampler(Operation operation) {
         const auto& meta = std::get<MetaTexture>(operation.GetMeta());
         ASSERT(!meta.sampler.is_buffer);
@@ -2511,7 +2529,14 @@ private:
         &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::Float>,
         &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::Float>,
         &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::Float>,
-        &SPIRVDecompiler::Unary<&Module::OpIsNan, Type::Bool, Type::Float>,
+        &SPIRVDecompiler::LogicalFOrdered,
+        &SPIRVDecompiler::LogicalFUnordered,
+        &SPIRVDecompiler::Binary<&Module::OpFUnordLessThan, Type::Bool, Type::Float>,
+        &SPIRVDecompiler::Binary<&Module::OpFUnordEqual, Type::Bool, Type::Float>,
+        &SPIRVDecompiler::Binary<&Module::OpFUnordLessThanEqual, Type::Bool, Type::Float>,
+        &SPIRVDecompiler::Binary<&Module::OpFUnordGreaterThan, Type::Bool, Type::Float>,
+        &SPIRVDecompiler::Binary<&Module::OpFUnordNotEqual, Type::Bool, Type::Float>,
+        &SPIRVDecompiler::Binary<&Module::OpFUnordGreaterThanEqual, Type::Bool, Type::Float>,
 
         &SPIRVDecompiler::Binary<&Module::OpSLessThan, Type::Bool, Type::Int>,
         &SPIRVDecompiler::Binary<&Module::OpIEqual, Type::Bool, Type::Int>,
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index a75a5cc63..eeac328a6 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -255,7 +255,7 @@ void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) {
         Node n = Operation(OperationCode::Branch, Immediate(branch_case.address));
         Node op_b = Immediate(branch_case.cmp_value);
         Node condition =
-            GetPredicateComparisonInteger(Tegra::Shader::PredCondition::Equal, false, op_a, op_b);
+            GetPredicateComparisonInteger(Tegra::Shader::PredCondition::EQ, false, op_a, op_b);
         auto result = Conditional(condition, {n});
         bb.push_back(result);
         global_code.push_back(result);
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp
index 6191ffba1..c83dc6615 100644
--- a/src/video_core/shader/decode/xmad.cpp
+++ b/src/video_core/shader/decode/xmad.cpp
@@ -97,19 +97,19 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
             return SignedOperation(OperationCode::IAdd, is_signed_c, original_c, shifted_b);
         }
         case Tegra::Shader::XmadMode::CSfu: {
-            const Node comp_a = GetPredicateComparisonInteger(PredCondition::Equal, is_signed_a,
-                                                              op_a, Immediate(0));
-            const Node comp_b = GetPredicateComparisonInteger(PredCondition::Equal, is_signed_b,
-                                                              op_b, Immediate(0));
+            const Node comp_a =
+                GetPredicateComparisonInteger(PredCondition::EQ, is_signed_a, op_a, Immediate(0));
+            const Node comp_b =
+                GetPredicateComparisonInteger(PredCondition::EQ, is_signed_b, op_b, Immediate(0));
             const Node comp = Operation(OperationCode::LogicalOr, comp_a, comp_b);
 
             const Node comp_minus_a = GetPredicateComparisonInteger(
-                PredCondition::NotEqual, is_signed_a,
+                PredCondition::NE, is_signed_a,
                 SignedOperation(OperationCode::IBitwiseAnd, is_signed_a, op_a,
                                 Immediate(0x80000000)),
                 Immediate(0));
             const Node comp_minus_b = GetPredicateComparisonInteger(
-                PredCondition::NotEqual, is_signed_b,
+                PredCondition::NE, is_signed_b,
                 SignedOperation(OperationCode::IBitwiseAnd, is_signed_b, op_b,
                                 Immediate(0x80000000)),
                 Immediate(0));
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 601c822d2..f75b62240 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -110,13 +110,20 @@ enum class OperationCode {
     LogicalPick2,  /// (bool2 pair, uint index) -> bool
     LogicalAnd2,   /// (bool2 a) -> bool
 
-    LogicalFLessThan,     /// (float a, float b) -> bool
-    LogicalFEqual,        /// (float a, float b) -> bool
-    LogicalFLessEqual,    /// (float a, float b) -> bool
-    LogicalFGreaterThan,  /// (float a, float b) -> bool
-    LogicalFNotEqual,     /// (float a, float b) -> bool
-    LogicalFGreaterEqual, /// (float a, float b) -> bool
-    LogicalFIsNan,        /// (float a) -> bool
+    LogicalFOrdLessThan,       /// (float a, float b) -> bool
+    LogicalFOrdEqual,          /// (float a, float b) -> bool
+    LogicalFOrdLessEqual,      /// (float a, float b) -> bool
+    LogicalFOrdGreaterThan,    /// (float a, float b) -> bool
+    LogicalFOrdNotEqual,       /// (float a, float b) -> bool
+    LogicalFOrdGreaterEqual,   /// (float a, float b) -> bool
+    LogicalFOrdered,           /// (float a, float b) -> bool
+    LogicalFUnordered,         /// (float a, float b) -> bool
+    LogicalFUnordLessThan,     /// (float a, float b) -> bool
+    LogicalFUnordEqual,        /// (float a, float b) -> bool
+    LogicalFUnordLessEqual,    /// (float a, float b) -> bool
+    LogicalFUnordGreaterThan,  /// (float a, float b) -> bool
+    LogicalFUnordNotEqual,     /// (float a, float b) -> bool
+    LogicalFUnordGreaterEqual, /// (float a, float b) -> bool
 
     LogicalILessThan,     /// (int a, int b) -> bool
     LogicalIEqual,        /// (int a, int b) -> bool
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 822674926..e322c3402 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -10,6 +10,7 @@
 #include "common/common_types.h"
 #include "common/logging/log.h"
 #include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node.h"
 #include "video_core/shader/node_helper.h"
 #include "video_core/shader/registry.h"
 #include "video_core/shader/shader_ir.h"
@@ -243,56 +244,44 @@ Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) {
 }
 
 Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) {
-    static constexpr std::array comparison_table{
-        std::pair{PredCondition::LessThan, OperationCode::LogicalFLessThan},
-        std::pair{PredCondition::Equal, OperationCode::LogicalFEqual},
-        std::pair{PredCondition::LessEqual, OperationCode::LogicalFLessEqual},
-        std::pair{PredCondition::GreaterThan, OperationCode::LogicalFGreaterThan},
-        std::pair{PredCondition::NotEqual, OperationCode::LogicalFNotEqual},
-        std::pair{PredCondition::GreaterEqual, OperationCode::LogicalFGreaterEqual},
-        std::pair{PredCondition::LessThanWithNan, OperationCode::LogicalFLessThan},
-        std::pair{PredCondition::NotEqualWithNan, OperationCode::LogicalFNotEqual},
-        std::pair{PredCondition::LessEqualWithNan, OperationCode::LogicalFLessEqual},
-        std::pair{PredCondition::GreaterThanWithNan, OperationCode::LogicalFGreaterThan},
-        std::pair{PredCondition::GreaterEqualWithNan, OperationCode::LogicalFGreaterEqual},
-    };
-
-    const auto comparison =
-        std::find_if(comparison_table.cbegin(), comparison_table.cend(),
-                     [condition](const auto entry) { return condition == entry.first; });
-    UNIMPLEMENTED_IF_MSG(comparison == comparison_table.cend(),
-                         "Unknown predicate comparison operation");
-
-    Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b);
-
-    if (condition == PredCondition::LessThanWithNan ||
-        condition == PredCondition::NotEqualWithNan ||
-        condition == PredCondition::LessEqualWithNan ||
-        condition == PredCondition::GreaterThanWithNan ||
-        condition == PredCondition::GreaterEqualWithNan) {
-        predicate = Operation(OperationCode::LogicalOr, predicate,
-                              Operation(OperationCode::LogicalFIsNan, op_a));
-        predicate = Operation(OperationCode::LogicalOr, predicate,
-                              Operation(OperationCode::LogicalFIsNan, op_b));
+    if (condition == PredCondition::T) {
+        return GetPredicate(true);
+    } else if (condition == PredCondition::F) {
+        return GetPredicate(false);
     }
 
-    return predicate;
+    static constexpr std::array comparison_table{
+        OperationCode(0),
+        OperationCode::LogicalFOrdLessThan,       // LT
+        OperationCode::LogicalFOrdEqual,          // EQ
+        OperationCode::LogicalFOrdLessEqual,      // LE
+        OperationCode::LogicalFOrdGreaterThan,    // GT
+        OperationCode::LogicalFOrdNotEqual,       // NE
+        OperationCode::LogicalFOrdGreaterEqual,   // GE
+        OperationCode::LogicalFOrdered,           // NUM
+        OperationCode::LogicalFUnordered,         // NAN
+        OperationCode::LogicalFUnordLessThan,     // LTU
+        OperationCode::LogicalFUnordEqual,        // EQU
+        OperationCode::LogicalFUnordLessEqual,    // LEU
+        OperationCode::LogicalFUnordGreaterThan,  // GTU
+        OperationCode::LogicalFUnordNotEqual,     // NEU
+        OperationCode::LogicalFUnordGreaterEqual, // GEU
+    };
+    const std::size_t index = static_cast<std::size_t>(condition);
+    ASSERT_MSG(index < std::size(comparison_table), "Invalid condition={}", index);
+
+    return Operation(comparison_table[index], op_a, op_b);
 }
 
 Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_signed, Node op_a,
                                              Node op_b) {
     static constexpr std::array comparison_table{
-        std::pair{PredCondition::LessThan, OperationCode::LogicalILessThan},
-        std::pair{PredCondition::Equal, OperationCode::LogicalIEqual},
-        std::pair{PredCondition::LessEqual, OperationCode::LogicalILessEqual},
-        std::pair{PredCondition::GreaterThan, OperationCode::LogicalIGreaterThan},
-        std::pair{PredCondition::NotEqual, OperationCode::LogicalINotEqual},
-        std::pair{PredCondition::GreaterEqual, OperationCode::LogicalIGreaterEqual},
-        std::pair{PredCondition::LessThanWithNan, OperationCode::LogicalILessThan},
-        std::pair{PredCondition::NotEqualWithNan, OperationCode::LogicalINotEqual},
-        std::pair{PredCondition::LessEqualWithNan, OperationCode::LogicalILessEqual},
-        std::pair{PredCondition::GreaterThanWithNan, OperationCode::LogicalIGreaterThan},
-        std::pair{PredCondition::GreaterEqualWithNan, OperationCode::LogicalIGreaterEqual},
+        std::pair{PredCondition::LT, OperationCode::LogicalILessThan},
+        std::pair{PredCondition::EQ, OperationCode::LogicalIEqual},
+        std::pair{PredCondition::LE, OperationCode::LogicalILessEqual},
+        std::pair{PredCondition::GT, OperationCode::LogicalIGreaterThan},
+        std::pair{PredCondition::NE, OperationCode::LogicalINotEqual},
+        std::pair{PredCondition::GE, OperationCode::LogicalIGreaterEqual},
     };
 
     const auto comparison =
@@ -301,32 +290,24 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si
     UNIMPLEMENTED_IF_MSG(comparison == comparison_table.cend(),
                          "Unknown predicate comparison operation");
 
-    Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a),
-                                     std::move(op_b));
-
-    UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan ||
-                             condition == PredCondition::NotEqualWithNan ||
-                             condition == PredCondition::LessEqualWithNan ||
-                             condition == PredCondition::GreaterThanWithNan ||
-                             condition == PredCondition::GreaterEqualWithNan,
-                         "NaN comparisons for integers are not implemented");
-    return predicate;
+    return SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a),
+                           std::move(op_b));
 }
 
 Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a,
                                           Node op_b) {
     static constexpr std::array comparison_table{
-        std::pair{PredCondition::LessThan, OperationCode::Logical2HLessThan},
-        std::pair{PredCondition::Equal, OperationCode::Logical2HEqual},
-        std::pair{PredCondition::LessEqual, OperationCode::Logical2HLessEqual},
-        std::pair{PredCondition::GreaterThan, OperationCode::Logical2HGreaterThan},
-        std::pair{PredCondition::NotEqual, OperationCode::Logical2HNotEqual},
-        std::pair{PredCondition::GreaterEqual, OperationCode::Logical2HGreaterEqual},
-        std::pair{PredCondition::LessThanWithNan, OperationCode::Logical2HLessThanWithNan},
-        std::pair{PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqualWithNan},
-        std::pair{PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqualWithNan},
-        std::pair{PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThanWithNan},
-        std::pair{PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqualWithNan},
+        std::pair{PredCondition::LT, OperationCode::Logical2HLessThan},
+        std::pair{PredCondition::EQ, OperationCode::Logical2HEqual},
+        std::pair{PredCondition::LE, OperationCode::Logical2HLessEqual},
+        std::pair{PredCondition::GT, OperationCode::Logical2HGreaterThan},
+        std::pair{PredCondition::NE, OperationCode::Logical2HNotEqual},
+        std::pair{PredCondition::GE, OperationCode::Logical2HGreaterEqual},
+        std::pair{PredCondition::LTU, OperationCode::Logical2HLessThanWithNan},
+        std::pair{PredCondition::LEU, OperationCode::Logical2HLessEqualWithNan},
+        std::pair{PredCondition::GTU, OperationCode::Logical2HGreaterThanWithNan},
+        std::pair{PredCondition::NEU, OperationCode::Logical2HNotEqualWithNan},
+        std::pair{PredCondition::GEU, OperationCode::Logical2HGreaterEqualWithNan},
     };
 
     const auto comparison =
@@ -397,7 +378,7 @@ void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc
     if (!sets_cc) {
         return;
     }
-    Node zerop = Operation(OperationCode::LogicalFEqual, std::move(value), Immediate(0.0f));
+    Node zerop = Operation(OperationCode::LogicalFOrdEqual, std::move(value), Immediate(0.0f));
     SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop));
     LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete");
 }