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When HEADER_GENERATOR was included in the DEPENDS section of custom commands, msbuild assumed this was always modified. Changing this file is not common so we can remove it from there. |
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| .. | ||
| CMakeLists.txt | ||
| opengl_present.frag | ||
| opengl_present.vert | ||
| source_shader.h.in | ||
| StringShaderHeader.cmake | ||