enable formatting and clippy in vscode

This commit is contained in:
Martin Löffler 2023-01-25 22:42:27 +01:00
parent 2586942d5c
commit 17a8509898
Signed by: FatalErrorCoded
GPG key ID: FFEF368AC076566A
4 changed files with 62 additions and 28 deletions

4
.vscode/settings.json vendored Normal file
View file

@ -0,0 +1,4 @@
{
"editor.formatOnSave": true,
"rust-analyzer.checkOnSave.command": "clippy"
}

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@ -1,13 +1,21 @@
use crate::{EmulatorState, Register, get_register, structs::set_register};
use crate::{get_register, structs::set_register, EmulatorState, Register};
/// Sets the condition code flags according to `result`. `flags` parameter
/// indicates which flags will be set, 0b1111 will set all (Z, S, C, P)
/// while 0b1000 will only set Z.
fn set_cc(state: &mut EmulatorState, result: u16, flags: u8) {
if flags & 0b1000 > 0 { state.cc.z = (result & 0xff) == 0; }
if flags & 0b0100 > 0 { state.cc.s = (result & 0x80) > 0; }
if flags & 0b0010 > 0 { state.cc.c = result > 0xff; }
if flags & 0b0001 > 0 { state.cc.p = (result & 0xff).count_ones() % 2 == 0; }
if flags & 0b1000 > 0 {
state.cc.z = (result & 0xff) == 0;
}
if flags & 0b0100 > 0 {
state.cc.s = (result & 0x80) > 0;
}
if flags & 0b0010 > 0 {
state.cc.c = result > 0xff;
}
if flags & 0b0001 > 0 {
state.cc.p = (result & 0xff).count_ones() % 2 == 0;
}
}
/// Add values of `register` and `A`
@ -26,7 +34,8 @@ pub fn adi(byte: u8, state: &mut EmulatorState) {
/// Add values of `register` and `A` and add +1 if carry bit is set
pub fn adc(register: Register, state: &mut EmulatorState) {
let result = get_register(&register, state) as u16 + state.a as u16 + if state.cc.c { 1 } else { 0 };
let result =
get_register(&register, state) as u16 + state.a as u16 + if state.cc.c { 1 } else { 0 };
set_cc(state, result, 0b1111);
state.a = (result & 0xff) as u8;
}
@ -41,9 +50,9 @@ pub fn aci(byte: u8, state: &mut EmulatorState) {
/// Double precision add - Add B&C, D&E or H&L to H&L
pub fn dad(register: Register, state: &mut EmulatorState) {
let num = match register {
Register::B => u16::from_le_bytes([state.c, state.b]),
Register::D => u16::from_le_bytes([state.e, state.d]),
Register::H => u16::from_le_bytes([state.l, state.h]),
Register::B => u16::from_le_bytes([state.c, state.b]),
Register::D => u16::from_le_bytes([state.e, state.d]),
Register::H => u16::from_le_bytes([state.l, state.h]),
Register::SP => state.sp,
_ => panic!("Cannot perform DAD on register {:?}", register),
};

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@ -1,5 +1,5 @@
use std::{fs, env};
use instructions::arithmetic;
use std::{env, fs};
use crate::structs::*;
@ -18,7 +18,12 @@ fn main() {
h: 0,
l: 0,
sp: 0,
cc: ConditionCodes { z: true, s: true, p: true, c: true },
cc: ConditionCodes {
z: true,
s: true,
p: true,
c: true,
},
pc: 0,
ei: true,
memory: [0; MEMORY_SIZE],
@ -55,7 +60,6 @@ fn tick(state: &mut EmulatorState) {
0x00 => {} // NOP
/* Maths */
// INR
0x04 => arithmetic::inr(Register::B, state),
0x0c => arithmetic::inr(Register::C, state),
@ -84,18 +88,22 @@ fn tick(state: &mut EmulatorState) {
0x80..=0x87 => arithmetic::add(register_from_num(instruction & 0xf), state), // ADD
0x88..=0x8f => arithmetic::adc(register_from_num(instruction & 0xf), state), // ADC
0xc6 => arithmetic::adi(next_byte(), state), // ADI
0xce => arithmetic::aci(next_byte(), state), // ACI
0xc6 => arithmetic::adi(next_byte(), state), // ADI
0xce => arithmetic::aci(next_byte(), state), // ACI
/* Special */
0xfb => state.ei = true, // EI
0xf3 => state.ei = false, // DI
0x76 => if state.ei { todo!() } else { // HLT
println!("HLT called after DI; exiting.");
print_state(state);
std::process::exit(0);
},
0x76 => {
if state.ei {
todo!()
} else {
// HLT
println!("HLT called after DI; exiting.");
print_state(state);
std::process::exit(0);
}
}
_ => not_implemented(state),
}
@ -105,5 +113,8 @@ fn tick(state: &mut EmulatorState) {
fn not_implemented(state: &EmulatorState) {
let instruction = state.memory[state.pc as usize];
panic!("Unimplemented instruction {:#02X} at {:#04X}", instruction, state.pc);
panic!(
"Unimplemented instruction {:#02X} at {:#04X}",
instruction, state.pc
);
}

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@ -35,11 +35,16 @@ pub struct ConditionCodes {
// ac: bool,
}
#[derive(PartialEq)]
#[derive(Debug)]
#[derive(PartialEq, Debug)]
pub enum Register {
B, C, D, E,
H, L, M, A,
B,
C,
D,
E,
H,
L,
M,
A,
SP,
}
@ -94,10 +99,15 @@ pub fn print_state(state: &EmulatorState) {
// Registers
println!("\nB\tC\tD\tE\tH\tL\tA");
println!("{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}",
state.b, state.c, state.d, state.e, state.h, state.l, state.a);
println!(
"{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}",
state.b, state.c, state.d, state.e, state.h, state.l, state.a
);
// Flags
println!("\nz\ts\tp\tc");
println!("{}\t{}\t{}\t{}", state.cc.z, state.cc.s, state.cc.p, state.cc.c);
println!(
"{}\t{}\t{}\t{}",
state.cc.z, state.cc.s, state.cc.p, state.cc.c
);
}