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6d26e7de54
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eb993eb1b4
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@ -9,7 +9,25 @@ mod structs;
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pub const MEMORY_SIZE: usize = 8192;
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fn main() {
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let mut state = EmulatorState::default();
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let mut state = EmulatorState {
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a: 0,
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b: 0,
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c: 0,
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d: 0,
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e: 0,
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h: 0,
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l: 0,
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sp: 0,
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cc: ConditionCodes {
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z: true,
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s: true,
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p: true,
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c: true,
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},
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pc: 0,
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ei: true,
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memory: [0; MEMORY_SIZE],
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};
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// Load the ROM into memory
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let mut args = env::args();
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@ -30,7 +48,7 @@ fn main() {
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}
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fn tick(state: &mut EmulatorState) {
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let instruction = state.next_byte();
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let instruction = state.memory[state.pc as usize];
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match instruction {
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0x00 => {} // NOP
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@ -23,58 +23,20 @@ pub struct EmulatorState {
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}
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impl EmulatorState {
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// Read the next byte from memory pointed at by PC
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// Get the next byte from memory
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pub fn next_byte(&mut self) -> u8 {
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let value = self.memory[self.pc as usize];
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(self.pc, ..) = self.pc.overflowing_add(1);
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value
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self.pc += 1;
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self.memory[self.pc as usize]
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}
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// Read the next 16-bit word from memory pointed at by PC, in little endian order
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// Get the next 16-bit word from memory, in little endian order
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pub fn next_word(&mut self) -> u16 {
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let value = self.read_word(self.pc);
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(self.pc, ..) = self.pc.overflowing_add(2);
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value
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}
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// Read a 16-bit word at a specific address
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pub fn read_word(&mut self, address: u16) -> u16 {
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self.pc += 2;
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u16::from_le_bytes([
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self.memory[address as usize],
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self.memory[address.overflowing_add(1).0 as usize],
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self.memory[self.pc as usize - 1],
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self.memory[self.pc as usize],
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])
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}
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// Write a 16-bit word at a specific address
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pub fn write_word(&mut self, address: u16, value: u16) {
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let [low, high] = u16::to_le_bytes(value);
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self.memory[address as usize] = low;
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self.memory[address.overflowing_add(1).0 as usize] = high;
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}
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}
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impl Default for EmulatorState {
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fn default() -> Self {
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Self {
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a: 0,
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b: 0,
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c: 0,
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d: 0,
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e: 0,
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h: 0,
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l: 0,
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sp: 0,
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cc: ConditionCodes {
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z: true,
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s: true,
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p: true,
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c: true,
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},
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pc: 0,
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ei: false,
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memory: [0; MEMORY_SIZE],
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}
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}
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}
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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@ -224,32 +186,3 @@ pub fn print_state(state: &EmulatorState) {
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state.cc.z, state.cc.s, state.cc.p, state.cc.c
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);
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn read_word() {
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let mut state = EmulatorState::default();
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state.memory[0x10] = 0x34;
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state.memory[0x11] = 0x12;
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assert_eq!(state.read_word(0x10), 0x1234);
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}
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#[test]
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fn write_word() {
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let mut state = EmulatorState::default();
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state.write_word(0x10, 0x1234);
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assert_eq!([0x34, 0x12], state.memory[0x10..0x12]);
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}
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#[test]
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fn next_word_at_pc() {
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let mut state = EmulatorState::default();
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state.memory[0x10] = 0x34;
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state.memory[0x11] = 0x12;
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state.pc = 0x10;
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assert_eq!(state.next_word(), 0x1234);
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}
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}
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