invadeez/src/emulator/structs.rs

171 lines
4.9 KiB
Rust

use crate::MEMORY_SIZE;
#[derive(Clone, PartialEq, Eq, Debug)]
pub struct EmulatorState {
pub a: u8,
pub b: u8,
pub c: u8,
pub d: u8,
pub e: u8,
pub h: u8,
pub l: u8,
pub cc: ConditionCodes,
/// Stack pointer
pub sp: u16,
/// Memory pointer
pub pc: u16,
/// Enable interrupts
pub ei: bool,
/// Memory map
pub memory: [u8; MEMORY_SIZE],
}
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub struct ConditionCodes {
/// Zero (Z), set if the result is zero.
pub z: bool,
/// Sign (S), set if the result is negative.
pub s: bool,
/// Parity (P), set if the number of 1 bits in the result is even.
pub p: bool,
/// Carry (C), set if the last addition operation resulted in a carry or if the last subtraction operation required a borrow.
pub c: bool,
// Auxiliary carry (AC or H), used for binary-coded decimal arithmetic (BCD).
// Can't test this so I won't implement it
// ac: bool,
}
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum Register {
B,
C,
D,
E,
H,
L,
M,
A,
SP,
}
/// Returns a Register enum based on the input number 0..7 in the order B,C,D,E,H,L,M,A
pub fn register_from_num(b: u8) -> Register {
match b {
0 => Register::B,
1 => Register::C,
2 => Register::D,
3 => Register::E,
4 => Register::H,
5 => Register::L,
6 => Register::M,
7 => Register::A,
_ => panic!("'{b}' cannot be converted to register enum"),
}
}
pub fn get_register(register: Register, state: &EmulatorState) -> u8 {
match register {
Register::B => state.b,
Register::C => state.c,
Register::D => state.d,
Register::E => state.e,
Register::H => state.h,
Register::L => state.l,
Register::A => state.a,
Register::M => state.memory[u16::from_le_bytes([state.l, state.h]) as usize],
Register::SP => unreachable!(),
}
}
pub fn set_register(register: Register, value: u8, state: &mut EmulatorState) {
match register {
Register::B => state.b = value,
Register::C => state.c = value,
Register::D => state.d = value,
Register::E => state.e = value,
Register::H => state.h = value,
Register::L => state.l = value,
Register::A => state.a = value,
Register::M => state.memory[u16::from_le_bytes([state.l, state.h]) as usize] = value,
Register::SP => panic!("Cannot set 'SP' through set_register()"),
};
}
pub fn get_register_pair(register: Register, state: &mut EmulatorState) -> u16 {
match register {
Register::B => u16::from_le_bytes([state.c, state.b]),
Register::D => u16::from_le_bytes([state.e, state.d]),
Register::H => u16::from_le_bytes([state.l, state.h]),
Register::A => {
// the PSW looks like this: SZ0A0P1C
let flags: u8 = u8::from(state.cc.s) << 7 // bit 7
| u8::from(state.cc.z) << 6 // bit 6
//| u8::from(state.cc.a) << 4 // bit 4
| u8::from(state.cc.p) << 2 // bit 2
| 0x02 // bit 1
| u8::from(state.cc.c); // bit 0
u16::from_le_bytes([flags, state.a])
}
Register::SP => state.sp,
_ => unreachable!(),
}
}
pub fn set_register_pair(register: Register, value: u16, state: &mut EmulatorState) {
let arr = value.to_le_bytes();
let high = arr[1];
let low = arr[0];
match register {
Register::B => {
state.b = high;
state.c = low;
}
Register::D => {
state.d = high;
state.e = low;
}
Register::H => {
state.h = high;
state.l = low;
}
Register::A => {
state.a = high;
// the PSW looks like this: SZ0A0P1C
state.cc.s = low & 0b1000_0000 > 0;
state.cc.z = low & 0b0100_0000 > 0;
debug_assert!(low & 0b0010_0000 == 0, "malformed PSW");
//state.cc.a = low & 0b0001_0000 > 0;
debug_assert!(low & 0b0000_1000 == 0, "malformed PSW");
state.cc.p = low & 0b0000_0100 > 0;
debug_assert!(low & 0b0000_0010 > 0, "malformed PSW");
state.cc.c = low & 0b0000_0001 > 0;
}
Register::SP => state.sp = value,
_ => unreachable!(),
}
}
/// Print values of registers and flags to stdout
pub fn print_state(state: &EmulatorState) {
// State
println!("\nsp\tpc\tei");
println!("{:#06x}\t{:#06x}\t{}", state.sp, state.pc, state.ei);
// Registers
println!("\nB\tC\tD\tE\tH\tL\tA");
println!(
"{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}\t{:#04x}",
state.b, state.c, state.d, state.e, state.h, state.l, state.a
);
// Flags
println!("\nz\ts\tp\tc");
println!(
"{}\t{}\t{}\t{}",
state.cc.z, state.cc.s, state.cc.p, state.cc.c
);
}