111 lines
3.2 KiB
C
111 lines
3.2 KiB
C
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/*
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* (c) Copyright Ascensio System SIA 2010-2014
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
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* EU, LV-1021.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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#pragma once
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#ifndef PPTX_LOGIC_EFFECTSTYLE_INCLUDE_H_
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#define PPTX_LOGIC_EFFECTSTYLE_INCLUDE_H_
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#include "./../WrapperWritingElement.h"
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#include "EffectProperties.h"
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#include "Scene3d.h"
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#include "Sp3d.h"
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namespace PPTX
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{
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namespace Logic
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{
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class EffectStyle : public WrapperWritingElement
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{
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public:
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PPTX_LOGIC_BASE(EffectStyle)
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EffectStyle& operator=(const EffectStyle& oSrc)
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{
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parentFile = oSrc.parentFile;
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parentElement = oSrc.parentElement;
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EffectList = oSrc.EffectList;
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scene3d = oSrc.scene3d;
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sp3d = oSrc.sp3d;
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return *this;
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}
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public:
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virtual void fromXML(XmlUtils::CXmlNode& node)
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{
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EffectList.GetEffectListFrom(node);
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scene3d = node.ReadNode(_T("a:scene3d"));
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sp3d = node.ReadNode(_T("a:sp3d"));
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FillParentPointersForChilds();
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}
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virtual CString toXML() const
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{
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XmlUtils::CNodeValue oValue;
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oValue.Write(EffectList);
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oValue.WriteNullable(scene3d);
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oValue.WriteNullable(sp3d);
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return XmlUtils::CreateNode(_T("a:effectStyle"), oValue);
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}
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virtual void toXmlWriter(NSBinPptxRW::CXmlWriter* pWriter) const
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{
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pWriter->StartNode(_T("a:effectStyle"));
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pWriter->EndAttributes();
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EffectList.toXmlWriter(pWriter);
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pWriter->Write(scene3d);
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pWriter->Write(sp3d);
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pWriter->EndNode(_T("a:effectStyle"));
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}
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public:
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EffectProperties EffectList;
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nullable<Scene3d> scene3d;
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nullable<Sp3d> sp3d;
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protected:
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virtual void FillParentPointersForChilds()
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{
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EffectList.SetParentPointer(this);
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if(scene3d.IsInit())
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scene3d->SetParentPointer(this);
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if(sp3d.IsInit())
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sp3d->SetParentPointer(this);
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}
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};
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}
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}
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#endif // PPTX_LOGIC_EFFECTSTYLE_INCLUDE_H_
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