DocumentServer/ActiveX/Common/ASCDocxFormat/Source/Common/Position.cpp
nikolay ivanov a8be6b9e72 init repo
2014-07-05 18:22:49 +00:00

101 lines
2.3 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2014
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
* EU, LV-1021.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "precompiled_common.h"
#include "Position.h"
namespace Common
{
Position::Position()
: m_type(foreground)
{
}
const Position::Type Position::type() const
{
return m_type;
}
const Position Position::Background()
{
return Position(background);
}
const Position Position::Foreground()
{
return Position(foreground);
}
const bool Position::isBackground() const
{
return m_type == background;
}
const bool Position::isForeground() const
{
return m_type == foreground;
}
void Position::setBackground()
{
m_type = background;
}
void Position::setForeground()
{
m_type = foreground;
}
Position::Position(const Position::Type type)
: m_type(type)
{
}
void Position::fromBase(const Position& position)
{
m_type = position.m_type;
}
} // namespace Common