DocumentServer/ActiveX/Common/AudioGlobal.cpp
nikolay ivanov a8be6b9e72 init repo
2014-07-05 18:22:49 +00:00

258 lines
8.7 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2014
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
* EU, LV-1021.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "stdafx.h"
#include "audiodefines.h"
void SetChannelsMaskPreset(long& Channels,DWORD& Mask)
{
if (Mask)return;
Mask=SPEAKER_FRONT_LEFT| SPEAKER_FRONT_RIGHT;
switch (Channels)
{
case MONO:
Mask=SPEAKER_FRONT_LEFT| SPEAKER_FRONT_RIGHT;
break;
case STEREO:
break;
case CHANNELS_2_1:
Channels=3;
Mask|=SPEAKER_LOW_FREQUENCY;
break;
case CHANNELS_3_0:
Channels=3;
Mask|=SPEAKER_FRONT_CENTER;
break;
case CHANNELS_3_1:
Channels=4;
Mask|=SPEAKER_LOW_FREQUENCY;
Mask|=SPEAKER_FRONT_CENTER;
break;
case CHANNELS_2_2:
Channels=4;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
break;
case CHANNELS_3_2:
Channels=5;
Mask|=SPEAKER_FRONT_CENTER;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
break;
case CHANNELS_4_1:
Channels=5;
Mask|=SPEAKER_LOW_FREQUENCY;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
break;
case CHANNELS_5_1:
Channels=6;
Mask|=SPEAKER_LOW_FREQUENCY;
Mask|=SPEAKER_FRONT_CENTER;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
break;
case CHANNELS_4_2:
Channels=6;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
Mask|=SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT;
break;
case CHANNELS_5_2:
Channels=7;
Mask|=SPEAKER_FRONT_CENTER;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
Mask|=SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT;
break;
case CHANNELS_7_1:
Channels=8;
Mask|=SPEAKER_LOW_FREQUENCY;
Mask|=SPEAKER_FRONT_CENTER;
Mask|=SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
Mask|=SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT;
break;
}
}
void CheckChannelsMask(long& Channels,DWORD& Mask)
{
bool Change=false;
if (Mask)
{
long ChannelsRealy=0;
if (Mask & SPEAKER_FRONT_LEFT)ChannelsRealy++;
if (Mask & SPEAKER_FRONT_RIGHT)ChannelsRealy++;
if (Mask & SPEAKER_FRONT_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_LOW_FREQUENCY)ChannelsRealy++;
if (Mask & SPEAKER_BACK_LEFT)ChannelsRealy++;
if (Mask & SPEAKER_BACK_RIGHT)ChannelsRealy++;
if (Mask & SPEAKER_FRONT_LEFT_OF_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_FRONT_RIGHT_OF_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_BACK_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_SIDE_LEFT)ChannelsRealy++;
if (Mask & SPEAKER_SIDE_RIGHT)ChannelsRealy++;
if (Mask & SPEAKER_TOP_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_TOP_FRONT_LEFT)ChannelsRealy++;
if (Mask & SPEAKER_TOP_FRONT_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_TOP_FRONT_RIGHT)ChannelsRealy++;
if (Mask & SPEAKER_TOP_BACK_LEFT)ChannelsRealy++;
if (Mask & SPEAKER_TOP_BACK_CENTER)ChannelsRealy++;
if (Mask & SPEAKER_TOP_BACK_RIGHT)ChannelsRealy++;
if (ChannelsRealy!=Channels)
{
Change=true;
}
}else Change=true;
if (Change)
{
switch (Channels)
{
case 1:
Mask=SPEAKER_FRONT_LEFT;
break;
case 2:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT;
break;
case 3:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_LOW_FREQUENCY;
break;
case 4:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT;
break;
case 5:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT|SPEAKER_FRONT_CENTER;
break;
case 6:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY;
break;
case 7:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT;
break;
case 8:
Mask=SPEAKER_FRONT_LEFT|SPEAKER_FRONT_RIGHT|SPEAKER_BACK_LEFT|SPEAKER_BACK_RIGHT|SPEAKER_FRONT_CENTER|SPEAKER_LOW_FREQUENCY|SPEAKER_SIDE_LEFT|SPEAKER_SIDE_RIGHT;
break;
}
}
}
inline CComBSTR GetSampleRateStr(long SampleRate)
{
CComBSTR str="";
if (SampleRate)
{
char Ch[80];
sprintf_s(Ch,"%u Hz, ",SampleRate);
str=Ch;
}
return str;
}
inline CComBSTR GetSampleSizeStr(long SampleSize)
{
CComBSTR str="";
if (SampleSize)
{
char Ch[40];ltoa(SampleSize,Ch,10);
str=Ch;str.Append(" bits, ");
}
return str;
}
inline CComBSTR GetChannelsStr(long Channels,DWORD ChannelsMask)
{
CComBSTR str="";
if (Channels==1) str=" Mono, ";
else if (Channels==2)str=" Stereo, ";
else
{
if (ChannelsMask == (SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT))str=" Surround 2.1, ";
else if (ChannelsMask == (SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER))str=" Surround 3.1, ";
else if (ChannelsMask == (SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_LEFT ))str=" Surround 4.1, ";
else if (ChannelsMask == (SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_FRONT_CENTER))str=" Surround 5.1, ";
else if (ChannelsMask == (SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_SIDE_RIGHT | SPEAKER_SIDE_LEFT))str=" Surround 7.1, ";
else if (ChannelsMask == (SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_LEFT ))str=" Quadrophonic 4, ";
else if (ChannelsMask == (SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_FRONT_CENTER))str=" Surround 5.0, ";
else if (ChannelsMask == (SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_SIDE_RIGHT | SPEAKER_SIDE_LEFT ))str=" Quadrophonic 6, ";
else
{
char Ch[40];ltoa(Channels,Ch,10);str=" Channels ";
str.Append(Ch);
str+= " (";
if (ChannelsMask & SPEAKER_FRONT_LEFT )str += " FL";
if (ChannelsMask & SPEAKER_FRONT_CENTER )str += " FC";
if (ChannelsMask & SPEAKER_FRONT_RIGHT )str += " FR";
if (ChannelsMask & SPEAKER_LOW_FREQUENCY )str += " LFE";
if (ChannelsMask & SPEAKER_BACK_LEFT )str += " BL";
if (ChannelsMask & SPEAKER_BACK_CENTER )str += " BC";
if (ChannelsMask & SPEAKER_BACK_RIGHT )str += " BR";
if (ChannelsMask & SPEAKER_SIDE_LEFT )str += " SL";
if (ChannelsMask & SPEAKER_SIDE_RIGHT )str += " SR";
if (ChannelsMask & SPEAKER_FRONT_LEFT_OF_CENTER)str += " FLC";
if (ChannelsMask & SPEAKER_FRONT_RIGHT_OF_CENTER)str += " FRC";
if (ChannelsMask & SPEAKER_TOP_CENTER)str += " TC";
if (ChannelsMask & SPEAKER_TOP_FRONT_LEFT)str += " TFL";
if (ChannelsMask & SPEAKER_TOP_FRONT_CENTER)str += " TFC";
if (ChannelsMask & SPEAKER_TOP_FRONT_RIGHT)str += " TFR";
if (ChannelsMask & SPEAKER_TOP_BACK_LEFT)str += " TBL";
if (ChannelsMask & SPEAKER_TOP_BACK_CENTER)str += " TBC";
if (ChannelsMask & SPEAKER_TOP_BACK_RIGHT)str += " TBR";
str+=" ), ";
}
}
return str;
}
inline CComBSTR GetBitrateStr(double Bitrate,double BitrateMax,double BitrateAvg)
{
CComBSTR str="";
if (Bitrate)
{
char Ch[80];
str=Ch;
if (BitrateMax>Bitrate)
{
sprintf_s(Ch,"%.2f-%.2f kbps; ",Bitrate,BitrateMax);
}else
sprintf_s(Ch,"%.2f kbps; ",Bitrate);
if (BitrateAvg>0 && BitrateAvg!=Bitrate)
sprintf_s(Ch,"%s Average %.2f kbps; ",Ch,BitrateAvg);
str=Ch;
}
return str;
}
__int64 abs64(__int64 Val)
{
if (Val>0)return Val;
else return -Val;
}
__int64 xabs64(__int64 Val)
{
if (Val>0)return Val;
else return -Val;
}