DocumentServer/OfficeWeb/sdk/Common/Drawings/Format/Path.js
2015-04-28 17:59:00 +03:00

1034 lines
37 KiB
JavaScript

/*
* (c) Copyright Ascensio System SIA 2010-2015
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
* EU, LV-1021.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
"use strict";
var moveTo = 0,
lineTo = 1,
arcTo = 2,
bezier3 = 3,
bezier4 = 4,
close = 5;
var PATH_COMMAND_START = 257;
var PATH_COMMAND_END = 258;
var cToRad = Math.PI / 10800000;
var cToDeg = 1 / cToRad;
var cToRad2 = (Math.PI / 60000) / 180;
function Path() {
this.stroke = null;
this.extrusionOk = null;
this.fill = null;
this.pathH = null;
this.pathW = null;
this.ArrPathCommandInfo = [];
this.ArrPathCommand = [];
this.Id = g_oIdCounter.Get_NewId();
g_oTableId.Add(this, this.Id);
}
Path.prototype = {
Get_Id: function () {
return this.Id;
},
getObjectType: function () {
return historyitem_type_Path;
},
Write_ToBinary2: function (w) {
w.WriteLong(this.getObjectType());
w.WriteString2(this.Get_Id());
},
Read_FromBinary2: function (r) {
this.Id = r.GetString2();
},
Refresh_RecalcData: function () {},
createDuplicate: function () {
var p = new Path();
p.setStroke(this.stroke);
p.setExtrusionOk(this.extrusionOk);
p.setFill(this.fill);
p.setPathH(this.pathH);
p.setPathW(this.pathW);
for (var i = 0; i < this.ArrPathCommandInfo.length; ++i) {
var command = this.ArrPathCommandInfo[i];
switch (command.id) {
case moveTo:
case lineTo:
var x = command.X;
var y = command.Y;
p.addPathCommand({
id: command.id,
X: x,
Y: y
});
break;
case bezier3:
var X0 = command.X0;
var Y0 = command.Y0;
var X1 = command.X1;
var Y1 = command.Y1;
p.addPathCommand({
id: bezier3,
X0: X0,
Y0: Y0,
X1: X1,
Y1: Y1
});
break;
case bezier4:
var X0 = command.X0;
var Y0 = command.Y0;
var X1 = command.X1;
var Y1 = command.Y1;
var X2 = command.X2;
var Y2 = command.Y2;
p.addPathCommand({
id: bezier4,
X0: X0,
Y0: Y0,
X1: X1,
Y1: Y1,
X2: X2,
Y2: Y2
});
break;
case arcTo:
var hR = command.hR;
var wR = command.wR;
var stAng = command.stAng;
var swAng = command.swAng;
p.addPathCommand({
id: arcTo,
hR: hR,
wR: wR,
stAng: stAng,
swAng: swAng
});
break;
case close:
p.addPathCommand({
id: close
});
break;
}
}
return p;
},
setStroke: function (pr) {
History.Add(this, {
Type: historyitem_PathSetStroke,
oldPr: this.stroke,
newPr: pr
});
this.stroke = pr;
},
setExtrusionOk: function (pr) {
History.Add(this, {
Type: historyitem_PathSetExtrusionOk,
oldPr: this.extrusionOk,
newPr: pr
});
this.extrusionOk = pr;
},
setFill: function (pr) {
History.Add(this, {
Type: historyitem_PathSetFill,
oldPr: this.fill,
newPr: pr
});
this.fill = pr;
},
setPathH: function (pr) {
History.Add(this, {
Type: historyitem_PathSetPathH,
oldPr: this.pathH,
newPr: pr
});
this.pathH = pr;
},
setPathW: function (pr) {
History.Add(this, {
Type: historyitem_PathSetPathW,
oldPr: this.pathW,
newPr: pr
});
this.pathW = pr;
},
addPathCommand: function (cmd) {
History.Add(this, {
Type: historyitem_PathAddPathCommand,
newPr: cmd
});
this.ArrPathCommandInfo.push(cmd);
},
moveTo: function (x, y) {
this.addPathCommand({
id: moveTo,
X: x,
Y: y
});
},
lnTo: function (x, y) {
this.addPathCommand({
id: lineTo,
X: x,
Y: y
});
},
arcTo: function (wR, hR, stAng, swAng) {
this.addPathCommand({
id: arcTo,
wR: wR,
hR: hR,
stAng: stAng,
swAng: swAng
});
},
quadBezTo: function (x0, y0, x1, y1) {
this.addPathCommand({
id: bezier3,
X0: x0,
Y0: y0,
X1: x1,
Y1: y1
});
},
cubicBezTo: function (x0, y0, x1, y1, x2, y2) {
this.addPathCommand({
id: bezier4,
X0: x0,
Y0: y0,
X1: x1,
Y1: y1,
X2: x2,
Y2: y2
});
},
close: function () {
this.addPathCommand({
id: close
});
},
Undo: function (data) {
switch (data.Type) {
case historyitem_PathSetStroke:
this.stroke = data.oldPr;
break;
case historyitem_PathSetExtrusionOk:
this.extrusionOk = data.oldPr;
break;
case historyitem_PathSetFill:
this.fill = data.oldPr;
break;
case historyitem_PathSetPathH:
this.pathH = data.oldPr;
break;
case historyitem_PathSetPathW:
this.pathW = data.oldPr;
break;
case historyitem_PathAddPathCommand:
this.ArrPathCommandInfo.splice(this.ArrPathCommandInfo.length - 1, 1);
}
},
Redo: function (data) {
switch (data.Type) {
case historyitem_PathSetStroke:
this.stroke = data.newPr;
break;
case historyitem_PathSetExtrusionOk:
this.extrusionOk = data.newPr;
break;
case historyitem_PathSetFill:
this.fill = data.newPr;
break;
case historyitem_PathSetPathH:
this.pathH = data.newPr;
break;
case historyitem_PathSetPathW:
this.pathW = data.newPr;
break;
case historyitem_PathAddPathCommand:
this.ArrPathCommandInfo.push(data.newPr);
}
},
Save_Changes: function (data, w) {
w.WriteLong(data.Type);
switch (data.Type) {
case historyitem_PathSetStroke:
case historyitem_PathSetExtrusionOk:
writeBool(w, data.newPr);
break;
case historyitem_PathSetFill:
writeString(w, data.newPr);
break;
case historyitem_PathSetPathH:
case historyitem_PathSetPathW:
writeLong(w, data.newPr);
break;
case historyitem_PathAddPathCommand:
switch (data.newPr.id) {
case moveTo:
case lineTo:
w.WriteBool(true);
writeLong(w, data.newPr.id);
writeString(w, data.newPr.X);
writeString(w, data.newPr.Y);
break;
case bezier3:
w.WriteBool(true);
writeLong(w, data.newPr.id);
writeString(w, data.newPr.X0);
writeString(w, data.newPr.Y0);
writeString(w, data.newPr.X1);
writeString(w, data.newPr.Y1);
break;
case bezier4:
w.WriteBool(true);
writeLong(w, data.newPr.id);
writeString(w, data.newPr.X0);
writeString(w, data.newPr.Y0);
writeString(w, data.newPr.X1);
writeString(w, data.newPr.Y1);
writeString(w, data.newPr.X2);
writeString(w, data.newPr.Y2);
break;
case arcTo:
w.WriteBool(true);
writeLong(w, data.newPr.id);
writeString(w, data.newPr.hR);
writeString(w, data.newPr.wR);
writeString(w, data.newPr.stAng);
writeString(w, data.newPr.swAng);
break;
case close:
w.WriteBool(true);
writeLong(w, data.newPr.id);
break;
}
}
},
Load_Changes: function (r) {
var type = r.GetLong();
switch (type) {
case historyitem_PathSetStroke:
this.stroke = readBool(r);
break;
case historyitem_PathSetExtrusionOk:
this.extrusionOk = readBool(r);
break;
case historyitem_PathSetFill:
this.fill = readString(r);
break;
case historyitem_PathSetPathH:
this.pathH = readLong(r);
break;
case historyitem_PathSetPathW:
this.pathW = readLong(r);
break;
case historyitem_PathAddPathCommand:
if (r.GetBool()) {
var command_id = readLong(r);
switch (command_id) {
case moveTo:
case lineTo:
var x = readString(r);
var y = readString(r);
this.ArrPathCommandInfo.push({
id: command_id,
X: x,
Y: y
});
break;
case bezier3:
var X0 = readString(r);
var Y0 = readString(r);
var X1 = readString(r);
var Y1 = readString(r);
this.ArrPathCommandInfo.push({
id: bezier3,
X0: X0,
Y0: Y0,
X1: X1,
Y1: Y1
});
break;
case bezier4:
var X0 = readString(r);
var Y0 = readString(r);
var X1 = readString(r);
var Y1 = readString(r);
var X2 = readString(r);
var Y2 = readString(r);
this.ArrPathCommandInfo.push({
id: bezier4,
X0: X0,
Y0: Y0,
X1: X1,
Y1: Y1,
X2: X2,
Y2: Y2
});
break;
case arcTo:
var hR = readString(r);
var wR = readString(r);
var stAng = readString(r);
var swAng = readString(r);
this.ArrPathCommandInfo.push({
id: arcTo,
hR: hR,
wR: wR,
stAng: stAng,
swAng: swAng
});
break;
case close:
this.ArrPathCommandInfo.push({
id: close
});
break;
}
}
}
},
recalculate: function (gdLst) {
var ch, cw;
if (this.pathW != undefined) {
if (this.pathW > MOVE_DELTA) {
cw = (gdLst["w"] / this.pathW);
} else {
cw = 0;
}
} else {
cw = 1;
}
if (this.pathH != undefined) {
if (this.pathH > MOVE_DELTA) {
ch = (gdLst["h"] / this.pathH);
} else {
ch = 0;
}
} else {
ch = 1;
}
var APCI = this.ArrPathCommandInfo,
n = APCI.length,
cmd;
var x0, y0, x1, y1, x2, y2, wR, hR, stAng, swAng, lastX, lastY;
for (var i = 0; i < n; ++i) {
cmd = APCI[i];
switch (cmd.id) {
case moveTo:
case lineTo:
x0 = gdLst[cmd.X];
if (x0 === undefined) {
x0 = parseInt(cmd.X, 10);
}
y0 = gdLst[cmd.Y];
if (y0 === undefined) {
y0 = parseInt(cmd.Y, 10);
}
this.ArrPathCommand[i] = {
id: cmd.id,
X: x0 * cw,
Y: y0 * ch
};
lastX = x0 * cw;
lastY = y0 * ch;
break;
case bezier3:
x0 = gdLst[cmd.X0];
if (x0 === undefined) {
x0 = parseInt(cmd.X0, 10);
}
y0 = gdLst[cmd.Y0];
if (y0 === undefined) {
y0 = parseInt(cmd.Y0, 10);
}
x1 = gdLst[cmd.X1];
if (x1 === undefined) {
x1 = parseInt(cmd.X1, 10);
}
y1 = gdLst[cmd.Y1];
if (y1 === undefined) {
y1 = parseInt(cmd.Y1, 10);
}
this.ArrPathCommand[i] = {
id: bezier3,
X0: x0 * cw,
Y0: y0 * ch,
X1: x1 * cw,
Y1: y1 * ch
};
lastX = x1 * cw;
lastY = y1 * ch;
break;
case bezier4:
x0 = gdLst[cmd.X0];
if (x0 === undefined) {
x0 = parseInt(cmd.X0, 10);
}
y0 = gdLst[cmd.Y0];
if (y0 === undefined) {
y0 = parseInt(cmd.Y0, 10);
}
x1 = gdLst[cmd.X1];
if (x1 === undefined) {
x1 = parseInt(cmd.X1, 10);
}
y1 = gdLst[cmd.Y1];
if (y1 === undefined) {
y1 = parseInt(cmd.Y1, 10);
}
x2 = gdLst[cmd.X2];
if (x2 === undefined) {
x2 = parseInt(cmd.X2, 10);
}
y2 = gdLst[cmd.Y2];
if (y2 === undefined) {
y2 = parseInt(cmd.Y2, 10);
}
this.ArrPathCommand[i] = {
id: bezier4,
X0: x0 * cw,
Y0: y0 * ch,
X1: x1 * cw,
Y1: y1 * ch,
X2: x2 * cw,
Y2: y2 * ch
};
lastX = x2 * cw;
lastY = y2 * ch;
break;
case arcTo:
hR = gdLst[cmd.hR];
if (hR === undefined) {
hR = parseInt(cmd.hR, 10);
}
wR = gdLst[cmd.wR];
if (wR === undefined) {
wR = parseInt(cmd.wR, 10);
}
stAng = gdLst[cmd.stAng];
if (stAng === undefined) {
stAng = parseInt(cmd.stAng, 10);
}
swAng = gdLst[cmd.swAng];
if (swAng === undefined) {
swAng = parseInt(cmd.swAng, 10);
}
var a1 = stAng;
var a2 = stAng + swAng;
var a3 = swAng;
stAng = Math.atan2(ch * Math.sin(a1 * cToRad), cw * Math.cos(a1 * cToRad)) / cToRad;
swAng = Math.atan2(ch * Math.sin(a2 * cToRad), cw * Math.cos(a2 * cToRad)) / cToRad - stAng;
if ((swAng > 0) && (a3 < 0)) {
swAng -= 21600000;
}
if ((swAng < 0) && (a3 > 0)) {
swAng += 21600000;
}
if (swAng == 0 && a3 != 0) {
swAng = 21600000;
}
var a = wR * cw;
var b = hR * ch;
var sin2 = Math.sin(stAng * cToRad);
var cos2 = Math.cos(stAng * cToRad);
var _xrad = cos2 / a;
var _yrad = sin2 / b;
var l = 1 / Math.sqrt(_xrad * _xrad + _yrad * _yrad);
var xc = lastX - l * cos2;
var yc = lastY - l * sin2;
var sin1 = Math.sin((stAng + swAng) * cToRad);
var cos1 = Math.cos((stAng + swAng) * cToRad);
var _xrad1 = cos1 / a;
var _yrad1 = sin1 / b;
var l1 = 1 / Math.sqrt(_xrad1 * _xrad1 + _yrad1 * _yrad1);
this.ArrPathCommand[i] = {
id: arcTo,
stX: lastX,
stY: lastY,
wR: wR * cw,
hR: hR * ch,
stAng: stAng * cToRad,
swAng: swAng * cToRad
};
lastX = xc + l1 * cos1;
lastY = yc + l1 * sin1;
break;
case close:
this.ArrPathCommand[i] = {
id: close
};
break;
default:
break;
}
}
},
draw: function (shape_drawer) {
if (shape_drawer.bIsCheckBounds === true && this.fill == "none") {
return;
}
var bIsDrawLast = false;
var path = this.ArrPathCommand;
shape_drawer._s();
for (var j = 0, l = path.length; j < l; ++j) {
var cmd = path[j];
switch (cmd.id) {
case moveTo:
bIsDrawLast = true;
shape_drawer._m(cmd.X, cmd.Y);
break;
case lineTo:
bIsDrawLast = true;
shape_drawer._l(cmd.X, cmd.Y);
break;
case bezier3:
bIsDrawLast = true;
shape_drawer._c2(cmd.X0, cmd.Y0, cmd.X1, cmd.Y1);
break;
case bezier4:
bIsDrawLast = true;
shape_drawer._c(cmd.X0, cmd.Y0, cmd.X1, cmd.Y1, cmd.X2, cmd.Y2);
break;
case arcTo:
bIsDrawLast = true;
ArcToCurvers(shape_drawer, cmd.stX, cmd.stY, cmd.wR, cmd.hR, cmd.stAng, cmd.swAng);
break;
case close:
shape_drawer._z();
break;
}
}
if (bIsDrawLast) {
shape_drawer.drawFillStroke(true, this.fill, this.stroke && !shape_drawer.bIsNoStrokeAttack);
}
shape_drawer._e();
},
check_bounds: function (checker) {
var path = this.ArrPathCommand;
for (var j = 0, l = path.length; j < l; ++j) {
var cmd = path[j];
switch (cmd.id) {
case moveTo:
checker._m(cmd.X, cmd.Y);
break;
case lineTo:
checker._l(cmd.X, cmd.Y);
break;
case bezier3:
checker._c2(cmd.X0, cmd.Y0, cmd.X1, cmd.Y1);
break;
case bezier4:
checker._c(cmd.X0, cmd.Y0, cmd.X1, cmd.Y1, cmd.X2, cmd.Y2);
break;
case arcTo:
ArcToCurvers(checker, cmd.stX, cmd.stY, cmd.wR, cmd.hR, cmd.stAng, cmd.swAng);
break;
case close:
checker._z();
break;
}
}
},
hitInInnerArea: function (canvasContext, x, y) {
if (this.fill === "none") {
return false;
}
var _arr_commands = this.ArrPathCommand;
var _commands_count = _arr_commands.length;
var _command_index;
var _command;
canvasContext.beginPath();
for (_command_index = 0; _command_index < _commands_count; ++_command_index) {
_command = _arr_commands[_command_index];
switch (_command.id) {
case moveTo:
canvasContext.moveTo(_command.X, _command.Y);
break;
case lineTo:
canvasContext.lineTo(_command.X, _command.Y);
break;
case arcTo:
ArcToOnCanvas(canvasContext, _command.stX, _command.stY, _command.wR, _command.hR, _command.stAng, _command.swAng);
break;
case bezier3:
canvasContext.quadraticCurveTo(_command.X0, _command.Y0, _command.X1, _command.Y1);
break;
case bezier4:
canvasContext.bezierCurveTo(_command.X0, _command.Y0, _command.X1, _command.Y1, _command.X2, _command.Y2);
break;
case close:
canvasContext.closePath();
if (canvasContext.isPointInPath(x, y)) {
return true;
}
}
}
return false;
},
hitInPath: function (canvasContext, x, y) {
var _arr_commands = this.ArrPathCommand;
var _commands_count = _arr_commands.length;
var _command_index;
var _command;
var _last_x, _last_y;
var _begin_x, _begin_y;
for (_command_index = 0; _command_index < _commands_count; ++_command_index) {
_command = _arr_commands[_command_index];
switch (_command.id) {
case moveTo:
_last_x = _command.X;
_last_y = _command.Y;
_begin_x = _command.X;
_begin_y = _command.Y;
break;
case lineTo:
if (HitInLine(canvasContext, x, y, _last_x, _last_y, _command.X, _command.Y)) {
return true;
}
_last_x = _command.X;
_last_y = _command.Y;
break;
case arcTo:
if (HitToArc(canvasContext, x, y, _command.stX, _command.stY, _command.wR, _command.hR, _command.stAng, _command.swAng)) {
return true;
}
_last_x = (_command.stX - _command.wR * Math.cos(_command.stAng) + _command.wR * Math.cos(_command.swAng));
_last_y = (_command.stY - _command.hR * Math.sin(_command.stAng) + _command.hR * Math.sin(_command.swAng));
break;
case bezier3:
if (HitInBezier3(canvasContext, x, y, _last_x, _last_y, _command.X0, _command.Y0, _command.X1, _command.Y1)) {
return true;
}
_last_x = _command.X1;
_last_y = _command.Y1;
break;
case bezier4:
if (HitInBezier4(canvasContext, x, y, _last_x, _last_y, _command.X0, _command.Y0, _command.X1, _command.Y1, _command.X2, _command.Y2)) {
return true;
}
_last_x = _command.X2;
_last_y = _command.Y2;
break;
case close:
if (HitInLine(canvasContext, x, y, _last_x, _last_y, _begin_x, _begin_y)) {
return true;
}
}
}
return false;
},
calculateWrapPolygon: function (epsilon, graphics) {
var arr_polygons = [];
var cur_polygon = [];
var path_commands = this.ArrPathCommand;
var path_commands_count = path_commands.length;
var last_x, last_y;
for (var index = 0; index < path_commands_count; ++index) {
var cur_command = path_commands[index];
switch (cur_command.id) {
case moveTo:
case lineTo:
cur_polygon.push({
x: cur_command.X,
y: cur_command.Y
});
last_x = cur_command.X;
last_y = cur_command.Y;
break;
case bezier3:
cur_polygon = cur_polygon.concat(partition_bezier3(last_x, last_y, cur_command.X0, cur_command.Y0, cur_command.X1, cur_command.Y1, epsilon));
last_x = cur_command.X1;
last_y = cur_command.Y1;
break;
case bezier4:
cur_polygon = cur_polygon.concat(partition_bezier4(last_x, last_y, cur_command.X0, cur_command.Y0, cur_command.X1, cur_command.Y1, cur_command.X2, cur_command.Y2, epsilon));
last_x = cur_command.X2;
last_y = cur_command.Y2;
break;
case arcTo:
var arr_curve_bezier = getArrayPointsCurveBezierAtArcTo(last_x, last_y, cur_command.stX, cur_command.stY, cur_command.wR, cur_command.hR, cur_command.stAng, cur_command.swAng);
if (arr_curve_bezier.length > 0) {
last_x = arr_curve_bezier[arr_curve_bezier.length - 1].x4;
last_y = arr_curve_bezier[arr_curve_bezier.length - 1].y4;
for (var i = 0; i < arr_curve_bezier.length; ++i) {
var cur_curve_bezier = arr_curve_bezier[i];
cur_polygon = cur_polygon.concat(partition_bezier4(cur_curve_bezier.x0, cur_curve_bezier.y0, cur_curve_bezier.x1, cur_curve_bezier.y1, cur_curve_bezier.x2, cur_curve_bezier.y2, cur_curve_bezier.x3, cur_curve_bezier.y3, epsilon));
}
}
break;
case close:
arr_polygons.push(cur_polygon);
cur_polygon = [];
}
}
for (i = 0; i < arr_polygons.length; ++i) {
var cur_polygon = arr_polygons[i];
graphics._m(cur_polygon[0].x, cur_polygon[0].y);
for (var j = 0; j < cur_polygon.length; ++j) {
graphics._l(cur_polygon[j].x, cur_polygon[j].y);
}
graphics._z();
graphics.ds();
}
},
isSmartLine: function () {
if (this.ArrPathCommandInfo.length != 2) {
return false;
}
if (this.ArrPathCommandInfo[0].id == moveTo && this.ArrPathCommandInfo[1].id == lineTo) {
if (Math.abs(this.ArrPathCommandInfo[0].X - this.ArrPathCommandInfo[1].X) < 0.0001) {
return true;
}
if (Math.abs(this.ArrPathCommandInfo[0].Y - this.ArrPathCommandInfo[1].Y) < 0.0001) {
return true;
}
}
return false;
},
isSmartRect: function () {
if (this.ArrPathCommandInfo.length != 5) {
return false;
}
if (this.ArrPathCommandInfo[0].id != moveTo || this.ArrPathCommandInfo[1].id != lineTo || this.ArrPathCommandInfo[2].id != lineTo || this.ArrPathCommandInfo[3].id != lineTo || (this.ArrPathCommandInfo[4].id != lineTo && this.ArrPathCommandInfo[4].id != close)) {
return false;
}
var _float_eps = 0.0001;
if (Math.abs(this.ArrPathCommandInfo[0].X - this.ArrPathCommandInfo[1].X) < _float_eps) {
if (Math.abs(this.ArrPathCommandInfo[1].Y - this.ArrPathCommandInfo[2].Y) < _float_eps) {
if (Math.abs(this.ArrPathCommandInfo[2].X - this.ArrPathCommandInfo[3].X) < _float_eps && Math.abs(this.ArrPathCommandInfo[3].Y - this.ArrPathCommandInfo[0].Y) < _float_eps) {
if (this.ArrPathCommandInfo[4].id == close) {
return true;
}
if (Math.abs(this.ArrPathCommandInfo[0].X - this.ArrPathCommandInfo[4].X) < _float_eps && Math.abs(this.ArrPathCommandInfo[0].Y - this.ArrPathCommandInfo[4].Y) < _float_eps) {
return true;
}
}
}
} else {
if (Math.abs(this.ArrPathCommandInfo[0].Y - this.ArrPathCommandInfo[1].Y) < _float_eps) {
if (Math.abs(this.ArrPathCommandInfo[1].X - this.ArrPathCommandInfo[2].X) < _float_eps) {
if (Math.abs(this.ArrPathCommandInfo[2].Y - this.ArrPathCommandInfo[3].Y) < _float_eps && Math.abs(this.ArrPathCommandInfo[3].X - this.ArrPathCommandInfo[0].X) < _float_eps) {
if (this.ArrPathCommandInfo[4].id == close) {
return true;
}
if (Math.abs(this.ArrPathCommandInfo[0].X - this.ArrPathCommandInfo[4].X) < _float_eps && Math.abs(this.ArrPathCommandInfo[0].Y - this.ArrPathCommandInfo[4].Y) < _float_eps) {
return true;
}
}
}
}
}
return false;
},
drawSmart: function (shape_drawer) {
var _graphics = shape_drawer.Graphics;
var _full_trans = _graphics.m_oFullTransform;
if (!_graphics || !_full_trans || undefined == _graphics.m_bIntegerGrid) {
return this.draw(shape_drawer);
}
var bIsTransformed = (_full_trans.shx == 0 && _full_trans.shy == 0) ? false : true;
if (bIsTransformed) {
return this.draw(shape_drawer);
}
var isLine = this.isSmartLine();
var isRect = false;
if (!isLine) {
isRect = this.isSmartRect();
}
if (!isLine && !isRect) {
return this.draw(shape_drawer);
}
var _old_int = _graphics.m_bIntegerGrid;
if (false == _old_int) {
_graphics.SetIntegerGrid(true);
}
var dKoefMMToPx = Math.max(_graphics.m_oCoordTransform.sx, 0.001);
var _ctx = _graphics.m_oContext;
var bIsStroke = (shape_drawer.bIsNoStrokeAttack || (this.stroke !== true)) ? false : true;
var bIsEven = false;
if (bIsStroke) {
var _lineWidth = Math.max((shape_drawer.StrokeWidth * dKoefMMToPx + 0.5) >> 0, 1);
_ctx.lineWidth = _lineWidth;
if (_lineWidth & 1 == 1) {
bIsEven = true;
}
}
var bIsDrawLast = false;
var path = this.ArrPathCommand;
shape_drawer._s();
if (!isRect) {
for (var j = 0, l = path.length; j < l; ++j) {
var cmd = path[j];
switch (cmd.id) {
case moveTo:
bIsDrawLast = true;
var _x = (_full_trans.TransformPointX(cmd.X, cmd.Y)) >> 0;
var _y = (_full_trans.TransformPointY(cmd.X, cmd.Y)) >> 0;
if (bIsEven) {
_x -= 0.5;
_y -= 0.5;
}
_ctx.moveTo(_x, _y);
break;
case lineTo:
bIsDrawLast = true;
var _x = (_full_trans.TransformPointX(cmd.X, cmd.Y)) >> 0;
var _y = (_full_trans.TransformPointY(cmd.X, cmd.Y)) >> 0;
if (bIsEven) {
_x -= 0.5;
_y -= 0.5;
}
_ctx.lineTo(_x, _y);
break;
case close:
_ctx.closePath();
break;
}
}
} else {
var minX = 100000;
var minY = 100000;
var maxX = -100000;
var maxY = -100000;
bIsDrawLast = true;
for (var j = 0, l = path.length; j < l; ++j) {
var cmd = path[j];
switch (cmd.id) {
case moveTo:
case lineTo:
if (minX > cmd.X) {
minX = cmd.X;
}
if (minY > cmd.Y) {
minY = cmd.Y;
}
if (maxX < cmd.X) {
maxX = cmd.X;
}
if (maxY < cmd.Y) {
maxY = cmd.Y;
}
break;
default:
break;
}
}
var _x1 = (_full_trans.TransformPointX(minX, minY)) >> 0;
var _y1 = (_full_trans.TransformPointY(minX, minY)) >> 0;
var _x2 = (_full_trans.TransformPointX(maxX, maxY)) >> 0;
var _y2 = (_full_trans.TransformPointY(maxX, maxY)) >> 0;
if (bIsEven) {
_ctx.rect(_x1 + 0.5, _y1 + 0.5, _x2 - _x1, _y2 - _y1);
} else {
_ctx.rect(_x1, _y1, _x2 - _x1, _y2 - _y1);
}
}
if (bIsDrawLast) {
shape_drawer.drawFillStroke(true, this.fill, bIsStroke);
}
shape_drawer._e();
if (false == _old_int) {
_graphics.SetIntegerGrid(false);
}
}
};
function partition_bezier3(x0, y0, x1, y1, x2, y2, epsilon) {
var dx01 = x1 - x0;
var dy01 = y1 - y0;
var dx12 = x2 - x1;
var dy12 = y2 - y1;
var r01 = Math.sqrt(dx01 * dx01 + dy01 * dy01);
var r12 = Math.sqrt(dx12 * dx12 + dy12 * dy12);
if (Math.max(r01, r12) < epsilon) {
return [{
x: x0,
y: y0
},
{
x: x1,
y: y1
},
{
x: x2,
y: y2
}];
}
var x01 = (x0 + x1) * 0.5;
var y01 = (y0 + y1) * 0.5;
var x12 = (x1 + x2) * 0.5;
var y12 = (y1 + y2) * 0.5;
var x012 = (x01 + x12) * 0.5;
var y012 = (y01 + y12) * 0.5;
return partition_bezier3(x0, y0, x01, y01, x012, y012, epsilon).concat(partition_bezier3(x012, y012, x12, y12, x2, y2, epsilon));
}
function partition_bezier4(x0, y0, x1, y1, x2, y2, x3, y3, epsilon) {
var dx01 = x1 - x0;
var dy01 = y1 - y0;
var dx12 = x2 - x1;
var dy12 = y2 - y1;
var dx23 = x3 - x2;
var dy23 = y3 - y2;
var r01 = Math.sqrt(dx01 * dx01 + dy01 * dy01);
var r12 = Math.sqrt(dx12 * dx12 + dy12 * dy12);
var r23 = Math.sqrt(dx23 * dx23 + dy23 * dy23);
if (Math.max(r01, r12, r23) < epsilon) {
return [{
x: x0,
y: y0
},
{
x: x1,
y: y1
},
{
x: x2,
y: y2
},
{
x: x3,
y: y3
}];
}
var x01 = (x0 + x1) * 0.5;
var y01 = (y0 + y1) * 0.5;
var x12 = (x1 + x2) * 0.5;
var y12 = (y1 + y2) * 0.5;
var x23 = (x2 + x3) * 0.5;
var y23 = (y2 + y3) * 0.5;
var x012 = (x01 + x12) * 0.5;
var y012 = (y01 + y12) * 0.5;
var x123 = (x12 + x23) * 0.5;
var y123 = (y12 + y23) * 0.5;
var x0123 = (x012 + x123) * 0.5;
var y0123 = (y012 + y123) * 0.5;
return partition_bezier4(x0, y0, x01, y01, x012, y012, x0123, y0123, epsilon).concat(partition_bezier4(x0123, y0123, x123, y123, x23, y23, x3, y3, epsilon));
}