DocumentServer/ActiveX/Common/ASCDocxFormat/Source/DocxFormat/Logic/Inline.cpp
nikolay ivanov a8be6b9e72 init repo
2014-07-05 18:22:49 +00:00

177 lines
4.5 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2014
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
* EU, LV-1021.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "precompiled_docxformat.h"
#include "Inline.h"
namespace OOX
{
namespace Logic
{
Inline::Inline()
{
}
Inline::~Inline()
{
}
Inline::Inline(const XML::XNode& node)
{
fromXML(node);
}
const Inline& Inline::operator =(const XML::XNode& node)
{
fromXML(node);
return *this;
}
void Inline::fromXML(const XML::XNode& node)
{
const XML::XElement element(node);
distanceLeftTop.init();
distanceLeftTop->X = element.attribute("distL").value().ToString();
distanceLeftTop->Y = element.attribute("distT").value().ToString();
distanceRightBottom.init();
distanceRightBottom->X = element.attribute("distR").value().ToString();
distanceRightBottom->Y = element.attribute("distB").value().ToString();
Name = element.XName->Name;
if (element.attribute("distT").exist())
DistT = element.attribute("distT").value();
if (element.attribute("distB").exist())
DistB = element.attribute("distB").value();
if (element.attribute("distL").exist())
DistL = element.attribute("distL").value();
if (element.attribute("distR").exist())
DistR = element.attribute("distR").value();
Extent = element.element("extent");
DocPr = element.element("docPr");
NoChangeAspect = element.element("cNvGraphicFramePr").element("graphicFrameLocks").attribute("noChangeAspect").value();
Graphic = element.element("graphic");
anchorXY.init();
anchorXY->X = 0;
anchorXY->Y = 0;
if (element.element("positionH").exist())
{
anchorXY->X = element.element("positionH").element("posOffset").text().ToString();
positionH = element.element("positionH").element("posOffset").text();
positionHAlign = element.element("positionH").element("align").text();
positionHRelativeFrom = element.element("positionH").attribute("relativeFrom").value();
}
if (element.element("positionV").exist())
{
anchorXY->Y = element.element("positionV").element("posOffset").text().ToString();
positionV = element.element("positionV").element("posOffset").text();
positionVAlign = element.element("positionV").element("align").text();
positionVRelativeFrom = element.element("positionV").attribute("relativeFrom").value();
}
Wrap = element;
SimplePos = element.attribute("simplePos").value();
SimplePosPoint = element.element("simplePos");
RelativeHeight = element.attribute("relativeHeight").value();
BehindDoc = element.attribute("behindDoc").value();
Locked = element.attribute("locked").value();
LayoutInCell = element.attribute("layoutInCell").value();
AllowOverlap = element.attribute("allowOverlap").value();
}
const XML::XNode Inline::toXML() const
{
return XML::XElement();
}
}
} // namespace OOX