105 lines
3.5 KiB
C++
105 lines
3.5 KiB
C++
/*
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* (c) Copyright Ascensio System SIA 2010-2014
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
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* EU, LV-1021.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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#pragma once
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#ifndef OOX_LOGIC_INLINE_INCLUDE_H_
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#define OOX_LOGIC_INLINE_INCLUDE_H_
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#include "./../WritingElement.h"
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#include "Extent.h"
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#include "EffectExtent.h"
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#include "DocPr.h"
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#include "Graphic.h"
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#include "property.h"
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#include "nullable_property.h"
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#include "./../Limit/InlineName.h"
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#include "DrawingWrap.h"
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#include "Point2D.h"
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namespace OOX
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{
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namespace Logic
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{
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class Inline : public WritingElement
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{
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public:
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Inline();
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virtual ~Inline();
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explicit Inline(const XML::XNode& node);
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const Inline& operator =(const XML::XNode& node);
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public:
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virtual void fromXML(const XML::XNode& node);
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virtual const XML::XNode toXML() const;
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public:
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property<std::string, Limit::InlineName> Name;
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nullable__<Common::Point<UnitDx>> distanceLeftTop;
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nullable__<Common::Point<UnitDx>> distanceRightBottom;
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nullable_property<double> DistT;
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nullable_property<double> DistB;
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nullable_property<double> DistL;
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nullable_property<double> DistR;
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nullable_property<Extent> Extent;
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property<EffectExtent> EffectExtent;
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nullable_property<DocPr> DocPr;
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nullable_property<int> NoChangeAspect;
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property<Graphic> Graphic;
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nullable__<Common::Point<UnitSx>> anchorXY;
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nullable_property<int> positionV;
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nullable_property<std::string> positionVRelativeFrom;
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nullable_property<std::string> positionVAlign;
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nullable_property<int> positionH;
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nullable_property<std::string> positionHRelativeFrom;
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nullable_property<std::string> positionHAlign;
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nullable_property<DrawingWrap> Wrap;
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nullable_property<bool> SimplePos;
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nullable_property<Point2D> SimplePosPoint;
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nullable_property<int> RelativeHeight;
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nullable_property<bool> BehindDoc;
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nullable_property<bool> Locked;
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nullable_property<bool> LayoutInCell;
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nullable_property<bool> AllowOverlap;
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};
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}
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}
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#endif // OOX_LOGIC_INLINE_INCLUDE_H
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