add emulator, implement ADD and NOP instruction

This commit is contained in:
Lea 2023-01-25 15:24:22 +01:00
parent 09e60b33f3
commit a867c30f16
Signed by: Lea
GPG key ID: 1BAFFE8347019C42
4 changed files with 154 additions and 0 deletions

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@ -7,6 +7,10 @@ edition = "2021"
[dependencies] [dependencies]
[[bin]]
name = "emulator"
path = "src/emulator/main.rs"
[[bin]] [[bin]]
name = "disassembler" name = "disassembler"
path = "src/disassembler/main.rs" path = "src/disassembler/main.rs"

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@ -0,0 +1,15 @@
use crate::{EmulatorState, Register, get_register};
/// Sets the condition code flags according to `result`
fn set_cc(state: &mut EmulatorState, result: u16) {
state.cc.z = (result & 0xff) == 0;
state.cc.s = (result & 0x80) == 1;
state.cc.c = result > 0xff;
state.cc.p = (result & 0xff).count_ones() % 2 == 0;
}
pub fn add(register: Register, state: &mut EmulatorState) {
let result = get_register(register, state) + state.a as u16;
set_cc(state, result);
state.a = (result & 0xff) as u8;
}

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@ -0,0 +1 @@
pub mod arithmetic;

134
src/emulator/main.rs Normal file
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@ -0,0 +1,134 @@
use std::{fs, env};
use instructions::arithmetic::add;
mod instructions;
pub struct EmulatorState {
a: u8,
b: u8,
c: u8,
d: u8,
e: u8,
h: u8,
l: u8,
cc: ConditionCodes,
/// Stack pointer
sp: u16,
/// Memory pointer
pc: u16,
memory: [u8; 8000],
}
pub struct ConditionCodes {
/// Zero (Z), set if the result is zero.
z: bool,
/// Sign (S), set if the result is negative.
s: bool,
/// Parity (P), set if the number of 1 bits in the result is even.
p: bool,
/// Carry (C), set if the last addition operation resulted in a carry or if the last subtraction operation required a borrow.
c: bool,
/// Auxiliary carry (AC or H), used for binary-coded decimal arithmetic (BCD).
ac: bool,
}
pub enum Register {
B, C, D, E,
H, L, M, A,
}
/// Returns a Register enum based on the input number 0..7 in the order B,C,D,E,H,L,M,A
fn register_from_num(b: u8) -> Register {
match b {
0 => Register::B,
1 => Register::C,
2 => Register::D,
3 => Register::E,
4 => Register::H,
5 => Register::L,
6 => Register::M,
7 => Register::A,
_ => panic!("'{b}' cannot be converted to register enum"),
}
}
fn get_register(register: Register, state: &EmulatorState) -> u16 {
match register {
Register::B => state.b as u16,
Register::C => state.c as u16,
Register::D => state.d as u16,
Register::E => state.e as u16,
Register::H => state.h as u16,
Register::L => state.l as u16,
Register::A => state.a as u16,
Register::M => (state.memory[(state.h as usize)] as u16) << 8 | (state.memory[state.l as usize] as u16),
}
}
fn set_register(register: Register, value: u8, state: &mut EmulatorState) {
match register {
Register::B => state.b = value,
Register::C => state.c = value,
Register::D => state.d = value,
Register::E => state.e = value,
Register::H => state.h = value,
Register::L => state.l = value,
Register::A => state.a = value,
Register::M => panic!("Cannot set pseudoregister 'M'"),
};
}
fn main() {
let mut state = EmulatorState {
a: 0,
b: 0,
c: 0,
d: 0,
e: 0,
h: 0,
l: 0,
sp: 0,
cc: ConditionCodes { z: true, s: true, p: true, c: true, ac: true },
pc: 0,
memory: [0; 8000],
};
// Load the ROM into memory
let mut args = env::args();
let filename = args
.nth(1)
.expect("Provide a path to a ROM file to emulate as an argument");
let file = fs::read(filename).expect("where file");
for i in 0..8000 {
state.memory[i] = file[i];
}
while state.pc < 8000 {
tick(&mut state);
}
}
fn tick(state: &mut EmulatorState) {
let instruction = state.memory[state.pc as usize];
let mut next_byte = || {
state.pc += 1;
return state.memory[state.pc as usize];
};
match instruction {
0x0 => {} // NOP
0x80..=0x87 => add(register_from_num(instruction & 0xf), state), // ADD
_ => not_implemented(state),
}
state.pc += 1;
}
fn not_implemented(state: &EmulatorState) {
let instruction = state.memory[state.pc as usize];
panic!("Unimplemented instruction {:#02X} at {:#04X}", instruction, state.pc);
}