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Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as "override".
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@ -20,13 +20,13 @@ namespace FileSys {
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class Archive_RomFS final : public Archive {
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class Archive_RomFS final : public Archive {
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public:
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public:
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Archive_RomFS(const Loader::AppLoader& app_loader);
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Archive_RomFS(const Loader::AppLoader& app_loader);
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~Archive_RomFS();
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~Archive_RomFS() override;
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/**
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/**
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* Get the IdCode of the archive (e.g. RomFS, SaveData, etc.)
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* Get the IdCode of the archive (e.g. RomFS, SaveData, etc.)
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* @return IdCode of the archive
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* @return IdCode of the archive
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*/
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*/
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IdCode GetIdCode() const { return IdCode::RomFS; };
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IdCode GetIdCode() const override { return IdCode::RomFS; };
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/**
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/**
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* Read data from the archive
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* Read data from the archive
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@ -35,13 +35,13 @@ public:
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* @param buffer Buffer to read data into
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* @param buffer Buffer to read data into
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* @return Number of bytes read
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* @return Number of bytes read
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*/
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*/
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size_t Read(const u64 offset, const u32 length, u8* buffer) const;
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size_t Read(const u64 offset, const u32 length, u8* buffer) const override;
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/**
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/**
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* Get the size of the archive in bytes
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* Get the size of the archive in bytes
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* @return Size of the archive in bytes
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* @return Size of the archive in bytes
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*/
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*/
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size_t GetSize() const;
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size_t GetSize() const override;
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private:
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private:
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std::vector<u8> raw_data;
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std::vector<u8> raw_data;
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@ -16,13 +16,13 @@ namespace Loader {
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class AppLoader_ELF final : public AppLoader {
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class AppLoader_ELF final : public AppLoader {
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public:
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public:
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AppLoader_ELF(const std::string& filename);
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AppLoader_ELF(const std::string& filename);
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~AppLoader_ELF();
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~AppLoader_ELF() override;
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/**
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/**
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* Load the bootable file
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* Load the bootable file
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus Load();
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ResultStatus Load() override;
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private:
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private:
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std::string filename;
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std::string filename;
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@ -148,48 +148,48 @@ namespace Loader {
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class AppLoader_NCCH final : public AppLoader {
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class AppLoader_NCCH final : public AppLoader {
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public:
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public:
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AppLoader_NCCH(const std::string& filename);
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AppLoader_NCCH(const std::string& filename);
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~AppLoader_NCCH();
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~AppLoader_NCCH() override;
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/**
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/**
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* Load the application
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* Load the application
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus Load();
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ResultStatus Load() override;
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/**
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/**
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* Get the code (typically .code section) of the application
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* Get the code (typically .code section) of the application
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* @param buffer Reference to buffer to store data
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus ReadCode(std::vector<u8>& buffer) const;
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ResultStatus ReadCode(std::vector<u8>& buffer) const override;
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/**
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/**
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* Get the icon (typically icon section) of the application
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* Get the icon (typically icon section) of the application
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* @param buffer Reference to buffer to store data
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus ReadIcon(std::vector<u8>& buffer) const;
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ResultStatus ReadIcon(std::vector<u8>& buffer) const override;
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/**
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/**
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* Get the banner (typically banner section) of the application
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* Get the banner (typically banner section) of the application
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* @param buffer Reference to buffer to store data
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus ReadBanner(std::vector<u8>& buffer) const;
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ResultStatus ReadBanner(std::vector<u8>& buffer) const override;
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/**
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/**
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* Get the logo (typically logo section) of the application
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* Get the logo (typically logo section) of the application
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* @param buffer Reference to buffer to store data
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus ReadLogo(std::vector<u8>& buffer) const;
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ResultStatus ReadLogo(std::vector<u8>& buffer) const override;
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/**
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/**
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* Get the RomFS of the application
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* Get the RomFS of the application
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* @param buffer Reference to buffer to store data
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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* @return ResultStatus result of function
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*/
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*/
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ResultStatus ReadRomFS(std::vector<u8>& buffer) const;
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ResultStatus ReadRomFS(std::vector<u8>& buffer) const override;
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private:
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private:
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